edhseer Commander synergy, explained
Creature — Angel
Mana cost: {3}{W}{W}
Flying
When this creature enters, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.
triggered — brings a card back
Causes: put a creature onto the battlefield, a creature leaves a graveyard.
Cares about: a creature in a graveyard.
an Angel enters the battlefield — 354 cards in the game can cause this (Sigardian Savior is one).
When Sigardian Savior enters:
an Angel creature it applies animate to — 357 cards in the game can cause this.
356 other cards cause it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Sigardian Savior is one).
When a creature leaves a graveyard thanks to Sigardian Savior:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Sigardian Savior is one).
When a creature leaves a graveyard thanks to Sigardian Savior:
13 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Sigardian Savior is one).
When Sigardian Savior attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Sigardian Savior is one).
When Sigardian Savior attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Sigardian Savior is one).
When Sigardian Savior blocks:
23 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Sigardian Savior is one).
When Sigardian Savior attacks:
1 other card cares about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Sigardian Savior is one).
301 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Sigardian Savior is one).
38 other cards care about it too. These are the ones with the most connections.