edhseer Commander synergy, explained
Land
This land enters tapped.
Add {G}.
activated {T} — adds 1 mana
Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
activated {2}{B}{B}{G}, {T}, Sacrifice this land —
activated {2}{B}{B}{G}, {T}, Sacrifice this land — shrinks a creature by -2/-2
activated {2}{B}{B}{G}, {T}, Sacrifice this land — makes 2 tokens
Causes: sacrifice a land, a land is put into a graveyard from the battlefield, create an Elf creature token, create a Warrior creature token, put an Elf creature token onto the battlefield, put a Warrior creature token onto the battlefield.
Cares about: nothing.
a land is sacrificed — 438 cards in the game can cause this (Skemfar Elderhall is one).
When you sacrifice Skemfar Elderhall:
a land in a graveyard — 634 cards in the game can cause this (Skemfar Elderhall is one).
When Skemfar Elderhall is in the graveyard:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Skemfar Elderhall is one).
When Skemfar Elderhall is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Skemfar Elderhall is one).
When Skemfar Elderhall hits the graveyard:
6 other cards care about it too. These are the ones with the most connections.
an Elf enters the battlefield — 752 cards in the game can cause this (Skemfar Elderhall is one).
When an Elf enters thanks to Skemfar Elderhall:
1 other card cares about it too. These are the ones with the most connections.
a land it grants abilities to — 1,237 cards in the game can cause this.
1,231 other cards cause it too. These are the ones with the most connections.
a land it grants types to — 1,237 cards in the game can cause this.
1,235 other cards cause it too. These are the ones with the most connections.
a land it boosts — 1,237 cards in the game can cause this.
1,235 other cards cause it too. These are the ones with the most connections.
a land it applies animate to — 1,237 cards in the game can cause this.
1,235 other cards cause it too. These are the ones with the most connections.
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Skemfar Elderhall is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (Skemfar Elderhall is one).
When a Warrior enters thanks to Skemfar Elderhall:
a land enters the battlefield — 1,560 cards in the game can cause this (Skemfar Elderhall is one).
When Skemfar Elderhall enters:
199 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,719 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Skemfar Elderhall is one).
When an Elf or Warrior enters thanks to Skemfar Elderhall:
a creature token is created — 2,799 cards in the game can cause this (Skemfar Elderhall is one).
3 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Skemfar Elderhall is one).
2 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Skemfar Elderhall is one).
When an Elf or Warrior enters thanks to Skemfar Elderhall:
6 other cards care about it too. These are the ones with the most connections.