Spikefield Hazard // Spikefield Cave

Spikefield Hazard // Spikefield Cave

Instant // Land

Mana cost: {R}

How we read this card

Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.

on-cast — deals 1 damage

on-cast —

This land enters tapped.
Add {R}.

activated {T} — adds 1 mana

Causes: anything deals noncombat damage, exile a permanent, a permanent leaves the battlefield.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Spikefield Hazard is one).

  1. Electro, Assaulting Battery — When Electro, Assaulting Battery leaves the battlefield thanks to Spikefield Hazard // Spikefield Cave, it triggers

a permanent is exiled — 69 cards in the game can cause this (Spikefield Hazard is one).

  1. Hero of Bretagard — When Spikefield Hazard // Spikefield Cave is exiled, Hero of Bretagard puts that many counters on a permanent

a nontoken permanent leaves the battlefield — 313 cards in the game can cause this (Spikefield Hazard is one).

  1. Genku, Future Shaper — When Spikefield Hazard // Spikefield Cave leaves the battlefield, Genku, Future Shaper makes a token

a permanent leaves the battlefield — 315 cards in the game can cause this (Spikefield Hazard is one).

When Spikefield Hazard // Spikefield Cave leaves the battlefield:

  1. Super Shredder — puts a +1/+1 counter on itself
  2. Nefarious Imp — scries

a land enters the battlefield — 1,560 cards in the game can cause this (Spikefield Hazard is one).

When Spikefield Hazard // Spikefield Cave enters:

  1. Primeval Bounty — gains you 3 life
  2. Toph, Earthbending Master — puts a counter on a permanent
  3. Dancing from Dark to Dawn — makes a token
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

199 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Spikefield Hazard is one).

  1. The War Doctor — When Spikefield Hazard // Spikefield Cave is exiled, The War Doctor puts a time counter on itself

anything deals noncombat damage — 3,068 cards in the game can cause this (Spikefield Hazard is one).

When Spikefield Hazard // Spikefield Cave deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Ghyrson Starn, Kelermorph — deals 2 damage
  6. Chandra's Incinerator — deals that much damage
  7. Chandra's Pyreling — gets +1/+0
  8. Talon of Pain — puts a charge counter on itself
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Spikefield Hazard is one).

When Spikefield Hazard // Spikefield Cave makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Oath of Lim-Dûl — sacrifices an enchantment
  9. Marina Vendrell's Grimoire — triggers
  10. Lich's Mastery — triggers

46 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Spikefield Hazard is one).

When Spikefield Hazard // Spikefield Cave is cast:

  1. Tomik, Izzet Sparkmage — gets +1/+1
  2. Tor Wauki the Younger — deals 2 damage
  3. Lunar Mystic — draws you 1 card
  4. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  5. Repeated Reverberation — copies an ability
  6. Riku of Two Reflections — copies a spell
  7. Sword of Wealth and Power — copies a spell
  8. Lilah, Undefeated Slickshot — gets +1/+1
  9. Artist's Talent — draws and discards
  10. In the Eye of Chaos — counters a spell

427 other cards care about it too. These are the ones with the most connections.

anything is dealt damage — 19,812 cards in the game can cause this (Spikefield Hazard is one).

When Spikefield Hazard // Spikefield Cave is dealt damage:

  1. Massacre Girl, Most Wanted — puts a +1/+1 counter on itself
  2. War Elemental — puts that many +1/+1 counters on itself
  3. Darien, King of Kjeldor — makes that many tokens
  4. Blood Hound — puts that many +1/+1 counters on itself
  5. Chandra's Spitfire — gets +3/+0
  6. Wildfire Elemental — gives +1/+0
  7. Master of Barbs — gives +1/+0
  8. Swarmborn Giant — sacrifices itself
  9. Risona, Asari Commander — triggers
  10. Azor's Elocutors — triggers

5 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Spikefield Hazard is one).

When Spikefield Hazard // Spikefield Cave is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Master of Winds — triggers

8 other cards care about it too. These are the ones with the most connections.