edhseer Commander synergy, explained
Instant // Land
Mana cost: {R}
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
on-cast — deals 1 damage
on-cast —
This land enters tapped.
Add {R}.
activated {T} — adds 1 mana
Causes: anything deals noncombat damage, exile a permanent, a permanent leaves the battlefield.
Cares about: nothing.
anything leaves the battlefield — 1 card in the game can cause this (Spikefield Hazard is one).
a permanent is exiled — 69 cards in the game can cause this (Spikefield Hazard is one).
a nontoken permanent leaves the battlefield — 313 cards in the game can cause this (Spikefield Hazard is one).
a permanent leaves the battlefield — 315 cards in the game can cause this (Spikefield Hazard is one).
When Spikefield Hazard // Spikefield Cave leaves the battlefield:
a land enters the battlefield — 1,560 cards in the game can cause this (Spikefield Hazard is one).
When Spikefield Hazard // Spikefield Cave enters:
199 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Spikefield Hazard is one).
anything deals noncombat damage — 3,068 cards in the game can cause this (Spikefield Hazard is one).
When Spikefield Hazard // Spikefield Cave deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Spikefield Hazard is one).
When Spikefield Hazard // Spikefield Cave makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Spikefield Hazard is one).
When Spikefield Hazard // Spikefield Cave is cast:
427 other cards care about it too. These are the ones with the most connections.
anything is dealt damage — 19,812 cards in the game can cause this (Spikefield Hazard is one).
When Spikefield Hazard // Spikefield Cave is dealt damage:
5 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Spikefield Hazard is one).
When Spikefield Hazard // Spikefield Cave is cast:
8 other cards care about it too. These are the ones with the most connections.