Striding Shotcaller // Run the Play

Striding Shotcaller // Run the Play

Creature — Troll Druid // Sorcery

Mana cost: {G}{U} // {X}{G}{U}

How we read this card

Reach
Whenever one or more creatures you control deal combat damage to a player, this creature becomes prepared.

triggered —

Put a +1/+1 counter on each of up to X target creatures. Those creatures gain flying until end of turn. Draw a card.

on-cast — puts a counter on it

on-cast — grants a keyword

on-cast — draws you 1 card

Causes: prepare a creature, put a counter on a creature, draw a card.

Cares about: a creature deals combat damage.

Works well with

a creature gets a counter — 2,691 cards in the game can cause this (Striding Shotcaller is one).

  1. Scurry Oak — When Scurry Oak gets a counter thanks to Striding Shotcaller // Run the Play, it makes a token
  2. Fathom Mage — When Fathom Mage gets a counter thanks to Striding Shotcaller // Run the Play, it draws you 1 card
  3. Hollowmurk Siege — When a creature gets a counter thanks to Striding Shotcaller // Run the Play, Hollowmurk Siege draws you 1 card
  4. Ant-Man, Colony Commander — When a creature gets a counter thanks to Striding Shotcaller // Run the Play, Ant-Man, Colony Commander makes a token
  5. Earth Kingdom General — When a creature gets a counter thanks to Striding Shotcaller // Run the Play, Earth Kingdom General gains you that much life
  6. Casey Jones, Back Alley Brute — When a creature gets a counter thanks to Striding Shotcaller // Run the Play, Casey Jones, Back Alley Brute deals that much damage
  7. Generous Patron — When a creature gets a counter thanks to Striding Shotcaller // Run the Play, Generous Patron draws you 1 card
  8. Shalai and Hallar — When a creature gets a counter thanks to Striding Shotcaller // Run the Play, Shalai and Hallar deals that much damage
  9. Danny Pink — When a creature gets a counter thanks to Striding Shotcaller // Run the Play, Danny Pink draws you 1 card
  10. Enduring Scalelord — When a creature gets a counter thanks to Striding Shotcaller // Run the Play, Enduring Scalelord puts a +1/+1 counter on itself

33 other cards care about it too. These are the ones with the most connections.

a sorcery it makes cheaper to cast — 3,585 cards in the game can cause this.

  1. Primal Amulet // Primal Wellspring — Primal Amulet // Primal Wellspring reduces what Striding Shotcaller // Run the Play costs
  2. Case of the Ransacked Lab — Case of the Ransacked Lab reduces what Striding Shotcaller // Run the Play costs
  3. Jace's Sanctum — Jace's Sanctum reduces what Striding Shotcaller // Run the Play costs
  4. Glamdring, Foe-hammer // Gleam of Death — Glamdring, Foe-hammer // Gleam of Death reduces what Striding Shotcaller // Run the Play costs
  5. Mindsplice Apparatus — Mindsplice Apparatus reduces what Striding Shotcaller // Run the Play costs
  6. Arcane Melee — Arcane Melee reduces what Striding Shotcaller // Run the Play costs
  7. Font of Magic — Font of Magic reduces what Striding Shotcaller // Run the Play costs

3,578 other cards cause it too. These are the ones with the most connections.

a sorcery it applies speed increase to — 3,585 cards in the game can cause this.

  1. Gandalf, Friend of the Shire — Gandalf, Friend of the Shire gives Striding Shotcaller // Run the Play haste

3,584 other cards cause it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Striding Shotcaller is one).

When Striding Shotcaller // Run the Play is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Striding Shotcaller is one).

When Striding Shotcaller // Run the Play makes a player draw a card:

  1. Niv-Mizzet, Parun — deals 1 damage
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Striding Shotcaller is one).

  1. All Will Be One — When a creature gets a counter thanks to Striding Shotcaller // Run the Play, All Will Be One deals that much damage
  2. Lonis, Genetics Expert — When Lonis, Genetics Expert gets a counter thanks to Striding Shotcaller // Run the Play, it triggers

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Striding Shotcaller is one).

When Striding Shotcaller // Run the Play attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

120 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Striding Shotcaller is one).

When Striding Shotcaller // Run the Play attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

187 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Striding Shotcaller is one).

  1. Tide of War — When Striding Shotcaller // Run the Play blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Striding Shotcaller is one).

  1. Riku of Two Reflections — When Striding Shotcaller // Run the Play enters, Riku of Two Reflections makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Striding Shotcaller is one).

When Striding Shotcaller // Run the Play enters:

  1. Pollywog Prodigy — puts a counter on itself
  2. Slash, Reptile Rampager — deals 2 damage
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. The Neutrinos — gets +1/+0
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Aetherstorm Roc — puts a counter on a permanent you control
  7. Raphael, Most Attitude — exiles a card from your library

319 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Striding Shotcaller is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Striding Shotcaller // Run the Play enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

52 other cards care about it too. These are the ones with the most connections.