Summon: Knights of Round

Summon: Knights of Round

Enchantment Creature — Saga Knight

Mana cost: {6}{W}{W}

How we read this card

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
Create three 2/2 white Knight creature tokens.

triggered — makes 3 tokens

Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.

triggered — gives +2/+2

triggered — puts a counter on it

Indestructible

Causes: create a Knight creature token, put a Knight creature token onto the battlefield, put a counter on anything.

Cares about: nothing.

Works well with

a Knight creature in a graveyard — 15 cards in the game can cause this (Summon: Knights of Round is one).

When Summon: Knights of Round is in the graveyard:

  1. Knights' Charge — can bring it back
  2. Sidar Jabari of Zhalfir — can bring it back

a nontoken Knight is put into a graveyard from the battlefield — 16 cards in the game can cause this (Summon: Knights of Round is one).

  1. Locthwain Lancer — When Summon: Knights of Round is put into a graveyard from the battlefield, Locthwain Lancer makes each opponent lose 1 life

a Knight in a graveyard — 16 cards in the game can cause this (Summon: Knights of Round is one).

  1. Barrow Witches — When Summon: Knights of Round is in the graveyard, Barrow Witches can bring it back

hits creature — 2,298 cards in the game can cause this (Summon: Knights of Round is one).

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Summon: Knights of Round onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Summon: Knights of Round onto the battlefield from your library
  3. Polymorph — Polymorph can put Summon: Knights of Round onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Summon: Knights of Round onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Summon: Knights of Round onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Summon: Knights of Round onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Summon: Knights of Round onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Summon: Knights of Round onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Summon: Knights of Round onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Summon: Knights of Round onto the battlefield from your library

8 other cards care about it too. These are the ones with the most connections.

a Saga in a graveyard — 186 cards in the game can cause this (Summon: Knights of Round is one).

When Summon: Knights of Round is in the graveyard:

  1. Rydia, Summoner of Mist — can bring it back
  2. Satsuki, the Living Lore — can bring it back

a Knight deals combat damage — 547 cards in the game can cause this (Summon: Knights of Round is one).

  1. Exsanguinator Cavalry — When Summon: Knights of Round deals combat damage, Exsanguinator Cavalry puts a counter on a permanent

an enchantment is sacrificed — 588 cards in the game can cause this (Summon: Knights of Round is one).

  1. Narci, Fable Singer — When you sacrifice Summon: Knights of Round, Narci, Fable Singer draws you 1 card

a Knight enters the battlefield — 592 cards in the game can cause this (Summon: Knights of Round is one).

When a Knight enters thanks to Summon: Knights of Round:

  1. Brimstone Trebuchet — untaps itself
  2. Zhalfirin Lancer — gets +1/+1

a Knight creature it grants types to — 596 cards in the game can cause this.

  1. Dragoon's Lance — Dragoon's Lance gives Summon: Knights of Round an extra creature type

595 other cards cause it too. These are the ones with the most connections.

an enchantment in a graveyard — 983 cards in the game can cause this (Summon: Knights of Round is one).

When Summon: Knights of Round is in the graveyard:

  1. Lotus-Eye Mystics — can bring it back
  2. Tasigur, the Golden Fang — can bring it back
  3. Emeria Shepherd — can bring it back
  4. Moment of Reckoning — can bring it back
  5. Bramble Familiar // Fetch Quest — can bring it back
  6. Odunos River Trawler — can bring it back
  7. Muldrotha, the Gravetide — can bring it back
  8. Invasion of Tolvada // The Broken Sky — can bring it back
  9. Loamcrafter Faun — can bring it back
  10. Ghen, Arcanum Weaver — can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Summon: Knights of Round is one).

When Summon: Knights of Round is put into a graveyard from the battlefield:

  1. Knight of Doves — makes a token
  2. Warehouse Tabby — makes a token
  3. Starfield Mystic — puts a +1/+1 counter on itself
  4. Femeref Enchantress — draws you 1 card
  5. Savior of the Sleeping — puts a +1/+1 counter on itself
  6. Ashiok's Reaper — draws you 1 card
  7. Wicked Visitor — makes each opponent lose 1 life
  8. Martyr's Bond — makes an opponent sacrifice a permanent

2 other cards care about it too. These are the ones with the most connections.

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Summon: Knights of Round is one).

When you sacrifice Summon: Knights of Round:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,741 cards in the game can cause this (Summon: Knights of Round is one).

When you sacrifice Summon: Knights of Round:

  1. Ziatora, the Incinerator — deals that creature's power damage
  2. Dina, Essence Brewer — draws you 1 card
  3. Fleshtaker — gains you 1 life
  4. Body Dropper — puts a +1/+1 counter on itself
  5. Smothering Abomination — draws you 1 card
  6. Kels, Fight Fixer — draws you 1 card
  7. Caesar, Legion's Emperor — triggers
  8. Grist, the Hunger Tide — kills a creature or planeswalker an opponent controls
  9. Cabal Therapist — triggers
  10. Rakdos, the Muscle — exiles a card from an opponent's library

20 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Summon: Knights of Round is one).

When Summon: Knights of Round is in the graveyard:

  1. Necromancy — can bring it back
  2. Chainer, Dementia Master — can bring it back
  3. Diabolic Servitude — can bring it back
  4. Deadbridge Chant — can bring it back
  5. Retrieve — can bring it back
  6. Havengul Lich — can bring it back
  7. Liliana the Repentant — can bring it back

802 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Summon: Knights of Round is one).

  1. Dual Nature — When Summon: Knights of Round leaves the battlefield, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Summon: Knights of Round is one).

  1. Serpent of the Pass — Summon: Knights of Round fills your graveyard toward the 3 or more cards Serpent of the Pass needs

443 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Summon: Knights of Round is one).

  1. Shaun, Father of Synths — When Summon: Knights of Round attacks, Shaun, Father of Synths makes a token

165 other cards care about it too. These are the ones with the most connections.