Sylvan Safekeeper

Sylvan Safekeeper

Creature — Human Wizard

Mana cost: {G}

How we read this card

Target creature you control gains shroud until end of turn.

activated Sacrifice a land —

activated Sacrifice a land — grants a keyword

Causes: sacrifice a land, a land is put into a graveyard from the battlefield.

Cares about: a land to sacrifice.

Works well with

a land is sacrificed — 438 cards in the game can cause this (Sylvan Safekeeper is one).

When you sacrifice a land to Sylvan Safekeeper:

  1. Baloth Prime — makes a token
  2. Scouring Swarm — makes a token
  3. Hearthhull, the Worldseed — makes each opponent lose 2 life

a land in a graveyard — 634 cards in the game can cause this (Sylvan Safekeeper is one).

Sylvan Safekeeper puts cards into the graveyard that:

  1. Slogurk, the Overslime — can bring back
  2. Zask, Skittering Swarmlord — can bring back
  3. Glacierwood Siege — can bring back
  4. Turntimber Sower — can bring back
  5. Serra Paragon — can bring back
  6. Muldrotha, the Gravetide — can bring back
  7. Deadbridge Chant — can bring back
  8. Invasion of Tolvada // The Broken Sky — can bring back
  9. Pull Through the Weft — can bring back
  10. Conduit of Worlds — can bring back

121 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Sylvan Safekeeper is one).

When you sacrifice a land to Sylvan Safekeeper:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

a land goes to a graveyard — 683 cards in the game can cause this (Sylvan Safekeeper is one).

When a land hits the graveyard thanks to Sylvan Safekeeper:

  1. The Gitrog Monster — draws you 1 card
  2. Skola Grovedancer — gains you 1 life
  3. Sand Scout — makes a token
  4. Crawling Sensation — makes a token
  5. Countryside Crusher — puts a +1/+1 counter on itself

6 other cards care about it too. These are the ones with the most connections.

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Sylvan Safekeeper is one).

  1. Inalla, Archmage Ritualist — When Sylvan Safekeeper enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Sylvan Safekeeper is one).

  1. Diviner's Wand — When Sylvan Safekeeper enters, Diviner's Wand triggers

anything is sacrificed — 3,450 cards in the game can cause this (Sylvan Safekeeper is one).

  1. Gorbag of Minas Morgul — When you sacrifice a land to Sylvan Safekeeper, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Sylvan Safekeeper is one).

When Sylvan Safekeeper enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Sylvan Safekeeper is one).

  1. Long Feng, Grand Secretariat — When you sacrifice a land to Sylvan Safekeeper, Long Feng, Grand Secretariat puts a counter on a creature

10 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Sylvan Safekeeper is one).

  1. Gale, Waterdeep Prodigy — Sylvan Safekeeper puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Transplant Theorist — Sylvan Safekeeper puts cards into the graveyard that Transplant Theorist can bring back
  3. Heart-Shaped Herb — Sylvan Safekeeper puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Wayward Angel — Sylvan Safekeeper fills your graveyard toward the 7 or more cards Wayward Angel needs
  5. Victimize — Sylvan Safekeeper puts cards into the graveyard that Victimize can bring back
  6. Bound // Determined — Sylvan Safekeeper puts cards into the graveyard that Bound // Determined can bring back
  7. Enlightened Confidant — Sylvan Safekeeper puts cards into the graveyard that Enlightened Confidant can bring back
  8. Tergrid, God of Fright // Tergrid's Lantern — Sylvan Safekeeper puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  9. Aerith, Last Ancient — Sylvan Safekeeper puts cards into the graveyard that Aerith, Last Ancient can bring back
  10. Sivriss, Nightmare Speaker — Sylvan Safekeeper puts cards into the graveyard that Sivriss, Nightmare Speaker can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Sylvan Safekeeper is one).

When a land hits the graveyard thanks to Sylvan Safekeeper:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Measure of Wickedness — gives an opponent control of itself

9 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Sylvan Safekeeper is one).

When Sylvan Safekeeper attacks:

  1. Shaun, Father of Synths — makes a token
  2. Optimus Prime, Hero // Optimus Prime, Autobot Leader — puts a counter on a permanent

132 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Sylvan Safekeeper is one).

When Sylvan Safekeeper is cast:

  1. God-Eternal Oketra — makes a token
  2. Bloodbond March — brings a card back

89 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Sylvan Safekeeper is one).

  1. Samwise Gamgee — When Sylvan Safekeeper enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Sylvan Safekeeper is one).

When Sylvan Safekeeper enters, Enduring:

  1. Enduring Innocence — Innocence draws you 1 card
  2. Enduring Courage — Courage gives +2/+0

383 other cards care about it too. These are the ones with the most connections.