edhseer Commander synergy, explained
Legendary Creature — Ogre Devil Warrior
Mana cost: {1}{B}{R}{G}
Vigilance, haste
Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it.
activated {T} — brings a card back
activated {T} — grants haste
activated {T} —
At the beginning of the next end step, exile it.
triggered —
What a deck led by this card wants
Causes: put a creature onto the battlefield, a creature leaves a graveyard, goad a creature.
Cares about: an end step, a creature in a graveyard.
a creature leaves a graveyard — 1,302 cards in the game can cause this (The Beamtown Bullies is one).
When a creature leaves a graveyard thanks to The Beamtown Bullies:
3 other cards care about it too. These are the ones with the most connections.
a Warrior attacks — 1,319 cards in the game can cause this (The Beamtown Bullies is one).
a Warrior deals combat damage — 1,319 cards in the game can cause this (The Beamtown Bullies is one).
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (The Beamtown Bullies is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (The Beamtown Bullies is one).
When The Beamtown Bullies enters:
a Warrior creature it grants types to — 1,404 cards in the game can cause this.
1,403 other cards cause it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (The Beamtown Bullies is one).
When a creature leaves a graveyard thanks to The Beamtown Bullies:
13 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (The Beamtown Bullies is one).
When The Beamtown Bullies attacks:
113 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (The Beamtown Bullies is one).
When The Beamtown Bullies attacks:
182 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (The Beamtown Bullies is one).
When The Beamtown Bullies blocks:
24 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (The Beamtown Bullies is one).
309 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (The Beamtown Bullies is one).
40 other cards care about it too. These are the ones with the most connections.