The Queen of Dale

The Queen of Dale

Legendary Creature — Human Noble

Mana cost: {1}{W}

How we read this card

Whenever an opponent casts their first noncreature spell each turn, you recruit.

triggered —

What a deck led by this card wants

Causes: draw a card, discard a card.

Cares about: nothing.

Works well with

a card is discarded — 2,042 cards in the game can cause this (The Queen of Dale is one).

When The Queen of Dale makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Sangromancer — gains you 3 life
  6. Lo and Li, Royal Advisors — puts a counter on an Advisor
  7. Nath of the Gilt-Leaf — makes a token
  8. Inti, Seneschal of the Sun — exiles a card from your library
  9. Pitchstone Wall — sacrifices itself
  10. Currency Converter — exiles it

51 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (The Queen of Dale is one).

When The Queen of Dale makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. Ob Nixilis, the Hate-Twisted — deals 1 damage
  5. The Locust God — makes a token
  6. Starving Revenant — makes each opponent lose 1 life
  7. Diviner's Wand — gets +1/+1
  8. Ominous Seas — puts a foreshadow counter on itself
  9. Dream Trawler — gets +1/+0
  10. Orcish Bowmasters — deals 1 damage

57 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (The Queen of Dale is one).

When The Queen of Dale enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (The Queen of Dale is one).

  1. Samwise Gamgee — The Queen of Dale puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — The Queen of Dale puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — The Queen of Dale puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — The Queen of Dale puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — The Queen of Dale puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — The Queen of Dale puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — The Queen of Dale puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — The Queen of Dale fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — The Queen of Dale puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — The Queen of Dale puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (The Queen of Dale is one).

When a card hits the graveyard thanks to The Queen of Dale:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (The Queen of Dale is one).

When The Queen of Dale attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Invisible Woman — triggers
  3. Caesar, Legion's Emperor — sacrifices a creature
  4. Guide of Souls — triggers

125 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (The Queen of Dale is one).

  1. Adaptive Omnitool — When The Queen of Dale attacks, Adaptive Omnitool searches a library

200 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (The Queen of Dale is one).

When The Queen of Dale enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. Aetherstorm Roc — puts a counter on a permanent you control

351 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (The Queen of Dale is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When The Queen of Dale enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

61 other cards care about it too. These are the ones with the most connections.