Torpid Moloch

Torpid Moloch

Creature — Lizard

Mana cost: {R}

How we read this card

Defender
This creature loses defender until end of turn.

activated Sacrifice three lands —

Causes: sacrifice a land, a land is put into a graveyard from the battlefield.

Cares about: a land to sacrifice.

Works well with

a Lizard attacks — 230 cards in the game can cause this (Torpid Moloch is one).

  1. Hired Claw — When Torpid Moloch attacks, Hired Claw deals 1 damage

a land is sacrificed — 438 cards in the game can cause this (Torpid Moloch is one).

When a land is sacrificed thanks to Torpid Moloch:

  1. Baloth Prime — makes a token
  2. Scouring Swarm — makes a token
  3. Hearthhull, the Worldseed — makes each opponent lose 2 life

a land in a graveyard — 634 cards in the game can cause this (Torpid Moloch is one).

Torpid Moloch puts cards into the graveyard that:

  1. Slogurk, the Overslime — can bring back
  2. Zask, Skittering Swarmlord — can bring back
  3. Glacierwood Siege — can bring back
  4. Turntimber Sower — can bring back
  5. Serra Paragon — can bring back
  6. Muldrotha, the Gravetide — can bring back
  7. Deadbridge Chant — can bring back
  8. Invasion of Tolvada // The Broken Sky — can bring back
  9. Pull Through the Weft — can bring back
  10. Conduit of Worlds — can bring back

121 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Torpid Moloch is one).

When a land is put into a graveyard from the battlefield thanks to Torpid Moloch:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

a land goes to a graveyard — 683 cards in the game can cause this (Torpid Moloch is one).

When a land hits the graveyard thanks to Torpid Moloch:

  1. The Gitrog Monster — draws you 1 card
  2. Skola Grovedancer — gains you 1 life
  3. Sand Scout — makes a token
  4. Crawling Sensation — makes a token
  5. Countryside Crusher — puts a +1/+1 counter on itself

6 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Torpid Moloch is one).

  1. Gorbag of Minas Morgul — When a land is sacrificed thanks to Torpid Moloch, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Torpid Moloch is one).

  1. Long Feng, Grand Secretariat — When a land dies thanks to Torpid Moloch, Long Feng, Grand Secretariat puts a counter on a creature

10 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Torpid Moloch is one).

  1. Gale, Waterdeep Prodigy — Torpid Moloch puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Transplant Theorist — Torpid Moloch puts cards into the graveyard that Transplant Theorist can bring back
  3. Heart-Shaped Herb — Torpid Moloch puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Wayward Angel — Torpid Moloch fills your graveyard toward the 7 or more cards Wayward Angel needs
  5. Victimize — Torpid Moloch puts cards into the graveyard that Victimize can bring back
  6. Bound // Determined — Torpid Moloch puts cards into the graveyard that Bound // Determined can bring back
  7. Enlightened Confidant — Torpid Moloch puts cards into the graveyard that Enlightened Confidant can bring back
  8. Tergrid, God of Fright // Tergrid's Lantern — Torpid Moloch puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  9. Aerith, Last Ancient — Torpid Moloch puts cards into the graveyard that Aerith, Last Ancient can bring back
  10. Sivriss, Nightmare Speaker — Torpid Moloch puts cards into the graveyard that Sivriss, Nightmare Speaker can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Torpid Moloch is one).

When a land hits the graveyard thanks to Torpid Moloch:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Torpid Moloch is one).

When Torpid Moloch attacks:

  1. Shaun, Father of Synths — makes a token
  2. Far Fortune, End Boss — deals 1 damage
  3. Temmet, Naktamun's Will — draws you 1 card
  4. Optimus Prime, Hero // Optimus Prime, Autobot Leader — puts a counter on a permanent
  5. Invisible Woman — triggers
  6. Caesar, Legion's Emperor — sacrifices a creature
  7. Guide of Souls — triggers

126 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Torpid Moloch is one).

  1. Adaptive Omnitool — When Torpid Moloch attacks, Adaptive Omnitool searches a library

200 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Torpid Moloch is one).

When Torpid Moloch is cast:

  1. God-Eternal Oketra — makes a token
  2. Bloodbond March — brings a card back

89 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Torpid Moloch is one).

  1. Samwise Gamgee — When Torpid Moloch enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Torpid Moloch is one).

When Torpid Moloch enters:

  1. Enduring Courage — gives +2/+0
  2. Slash, Reptile Rampager — deals 2 damage
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Aetherstorm Roc — puts a counter on a permanent you control

368 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Torpid Moloch is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Torpid Moloch enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

66 other cards care about it too. These are the ones with the most connections.