edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{U}
Return target land you control to its owner's hand.
activated {1} — bounce
Draw a card.
activated {1}, Discard a land card —
activated {1}, Discard a land card — draws you 1 card
Causes: a land leaves the battlefield, discard a land, draw a card.
Cares about: nothing.
a land is discarded — 69 cards in the game can cause this (Trade Routes is one).
When a land makes a player discard a card thanks to Trade Routes:
2 other cards care about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Trade Routes is one).
When a land makes a player discard a card thanks to Trade Routes:
51 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Trade Routes is one).
When Trade Routes is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Trade Routes is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Trade Routes is one).
When Trade Routes enters:
62 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Trade Routes is one).
When Trade Routes makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Trade Routes is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Trade Routes is one).
When a card hits the graveyard thanks to Trade Routes:
7 other cards care about it too. These are the ones with the most connections.