Doctor Doom, King of Latveria

Doctor Doom, King of Latveria

Legendary Creature — Human Noble Villain

Mana cost: {1}{U}{B}{R}

How we read this card

Whenever you discard one or more land cards, each opponent loses 2 life.

triggered — makes each opponent lose 2 life

At the beginning of combat on your turn, target Villain you control gains menace until end of turn. It connives.

triggered — grants a keyword

triggered —

What a deck led by this card wants

Causes: make a player lose life, draw a card, discard a card.

Cares about: a land is discarded, the beginning of combat.

Works well with

discard a land — 69 cards in the game can cause this.

  1. Chandra's Regulator — When a Mountain makes a player discard a card thanks to Chandra's Regulator, Doctor Doom, King of Latveria makes each opponent lose 2 life
  2. Lightning Storm — When a land makes a player discard a card thanks to Lightning Storm, Doctor Doom, King of Latveria makes each opponent lose 2 life
  3. Scorched Earth — When a land makes a player discard a card thanks to Scorched Earth, Doctor Doom, King of Latveria makes each opponent lose 2 life
  4. Invasion of Kaldheim // Pyre of the World Tree — When a land makes a player discard a card thanks to Invasion of Kaldheim // Pyre of the World Tree, Doctor Doom, King of Latveria makes each opponent lose 2 life
  5. Molten Vortex — When a land makes a player discard a card thanks to Molten Vortex, Doctor Doom, King of Latveria makes each opponent lose 2 life
  6. Seismic Assault — When a land makes a player discard a card thanks to Seismic Assault, Doctor Doom, King of Latveria makes each opponent lose 2 life
  7. Compulsive Research — When a land makes a player discard a card thanks to Compulsive Research, Doctor Doom, King of Latveria makes each opponent lose 2 life
  8. Magmatic Insight — When a land makes a player discard a card thanks to Magmatic Insight, Doctor Doom, King of Latveria makes each opponent lose 2 life
  9. Trade Routes — When a land makes a player discard a card thanks to Trade Routes, Doctor Doom, King of Latveria makes each opponent lose 2 life
  10. Seething Landscape — When Seething Landscape makes a player discard a card, Doctor Doom, King of Latveria makes each opponent lose 2 life

59 other cards cause it too. These are the ones with the most connections.

a Villain deals combat damage — 255 cards in the game can cause this (Doctor Doom is one).

When Doctor Doom, King of Latveria deals combat damage:

  1. Loki, the Deceiver — draws you 1 card
  2. Stilt-Man, Towering Terror — triggers

1 other card cares about it too. These are the ones with the most connections.

a Villain enters the battlefield — 268 cards in the game can cause this (Doctor Doom is one).

When Doctor Doom, King of Latveria enters:

  1. Flying Octobot — puts a +1/+1 counter on itself
  2. Doom Reigns Supreme — makes each opponent lose 1 life
  3. Crossbones, Malicious Mercenary — puts a +1/+1 counter on itself
  4. Yellowjacket, Heartless Marauder — gets +1/+0
  5. Swordsman, Sharp Scoundrel — triggers
  6. Prowler, Clawed Thief — draws and discards
  7. Baron Strucker, HYDRA Overlord — draws and discards

a card is discarded — 2,042 cards in the game can cause this (Doctor Doom is one).

When Doctor Doom, King of Latveria makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Doctor Doom is one).

When a permanent makes a player lose life thanks to Doctor Doom, King of Latveria:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Doctor Doom is one).

When Doctor Doom, King of Latveria makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. The Locust God — makes a token
  4. Starving Revenant — makes each opponent lose 1 life
  5. Diviner's Wand — gets +1/+1
  6. Ominous Seas — puts a foreshadow counter on itself
  7. Dream Trawler — gets +1/+0
  8. Iron Man, Armored Avenger — puts a counter on a creature
  9. The Astonishing Ant-Man — puts a +1/+1 counter on itself
  10. Psychosis Crawler — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Doctor Doom is one).

When Doctor Doom, King of Latveria enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Doctor Doom is one).

Doctor Doom, King of Latveria:

  1. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Doctor Doom is one).

  1. Measure of Wickedness — When a card hits the graveyard thanks to Doctor Doom, King of Latveria, Measure of Wickedness gives an opponent control of itself

10 other cards care about it too. These are the ones with the most connections.