edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{R}
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard.
static — grants a keyword
At the beginning of the end step, sacrifice this enchantment.
triggered —
Causes: sacrifice an enchantment, an enchantment is put into a graveyard from the battlefield.
Cares about: an end step.
an enchantment is sacrificed — 588 cards in the game can cause this (Underworld Breach is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Underworld Breach is one).
When Underworld Breach is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Underworld Breach is one).
When Underworld Breach is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Underworld Breach is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Underworld Breach is one).
When Underworld Breach is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Underworld Breach is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Underworld Breach is one).
When Underworld Breach enters:
65 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Underworld Breach is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Underworld Breach is one).
When Underworld Breach hits the graveyard:
7 other cards care about it too. These are the ones with the most connections.