Vengeful Villagers
Creature — Human Citizen
Produces: a creature becoming tapped, an artifact or creature being sacrificed, an artifact or creature dying, anything getting a counter.
Cares about: nothing.
Partners
531 cards can cause a creature becoming tapped.
Lust for War — When a creature becomes tapped thanks to Vengeful Villagers, Lust for War deals 3 damage
Hylda of the Icy Crown — When a creature becomes tapped thanks to Vengeful Villagers, Hylda of the Icy Crown triggers
Verity Circle — When a creature becomes tapped thanks to Vengeful Villagers, Verity Circle makes a player draw 1 card
549 cards can cause an nontoken artifact being sacrificed.
Ratchet, Field Medic // Ratchet, Rescue Racer — When Vengeful Villagers sacrifices something, Ratchet, Field Medic // Ratchet, Rescue Racer triggers
562 cards can cause a creature or land becoming tapped.
Brink of Disaster — When a creature becomes tapped thanks to Vengeful Villagers, Brink of Disaster triggers
Temporal Distortion — When a creature becomes tapped thanks to Vengeful Villagers, Temporal Distortion puts a counter on a permanent
565 cards can cause an artifact being sacrificed.
Esoteric Duplicator — When Vengeful Villagers sacrifices something, Esoteric Duplicator makes a token
Nyssa of Traken — When Vengeful Villagers sacrifices something, Nyssa of Traken triggers
Lithobraking — When Vengeful Villagers sacrifices something, Lithobraking deals 2 damage
1,040 cards can cause an nontoken artifact dying.
Sly Requisitioner — When Vengeful Villagers dies, Sly Requisitioner makes a token
Psychomancer — When Vengeful Villagers dies, Psychomancer costs each opponent 1 life
Farid, Enterprising Salvager — When Vengeful Villagers dies, Farid, Enterprising Salvager makes a token
1,057 cards can cause an artifact dying.
Summoning Station — When Vengeful Villagers dies, Summoning Station untaps itself
Scrap Trawler — When Vengeful Villagers dies, Scrap Trawler brings a card back
Molder Beast — When Vengeful Villagers dies, Molder Beast gives +2/+0
1,358 cards can cause an artifact or enchantment dying.
Scrapheap — When Vengeful Villagers dies, Scrapheap gains you 1 life
1,443 cards can cause a nontoken creature being sacrificed.
Fumulus, the Infestation — When Vengeful Villagers sacrifices something, Fumulus, the Infestation makes a token
1,459 cards can cause a creature being sacrificed.
Unscrupulous Contractor — When Vengeful Villagers sacrifices something, Unscrupulous Contractor makes a player draw 2 cards
Kingpin, Wilson Fisk — When Vengeful Villagers sacrifices something, Kingpin, Wilson Fisk makes 2 tokens
Grist, the Hunger Tide — When Vengeful Villagers sacrifices something, Grist, the Hunger Tide triggers
1,570 cards can cause an artifact leaving the battlefield.
Oni-Cult Anvil — When Vengeful Villagers leaves the battlefield, Oni-Cult Anvil makes a token
Sludge Strider — When Vengeful Villagers leaves the battlefield, Sludge Strider costs each opponent 1 life
1,856 cards can cause an nontoken artifact or creature being sacrificed.
Bag of Devouring — When Vengeful Villagers sacrifices something, Bag of Devouring triggers
1,885 cards can cause an artifact or creature being sacrificed.
Invasion of New Capenna // Holy Frazzle-Cannon — When Vengeful Villagers sacrifices something, Invasion of New Capenna // Holy Frazzle-Cannon triggers
EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs
actually work together, with the reason printed next to each one.
34,433 cards in the corpus, 21,317 of them read in full
~495 synergy edges in an average Commander deck
0 model calls when you analyse a deck
What an edge is, and what it is not
Krenko, Mob Boss
produces
enters · creature · token
Impact Tremors
cares about
Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.
Farseek
produces
Enduring Courage
cares about
No edge. It wants a creature entering, and a fetched land is not one.
What it refuses to claim
Ramp, removal and card draw are roles , not synergies — they make a deck work
without pairing with anything, so they are counted as slots rather than drawn as edges. A
card that refers to itself ("this creature", "this spell") is read as itself and not as a
class. Where the rules cannot say something, the report says nothing: a missing claim is
better than a confident wrong one.
Read how the engine decides →