edhseer Commander synergy, explained
Enchantment — Plan
Mana cost: {1}{B}
Mill a card. Put a plan counter on this enchantment. Activate only as a sorcery.
activated Tap an untapped Villain you control — mills a card
activated Tap an untapped Villain you control — puts a counter on it
When the fourth plan counter is put on this enchantment, sacrifice it.
triggered —
When you do, return target creature card from your graveyard to the battlefield.
triggered — brings a card back
Causes: mill a card, put a counter on a Plan, sacrifice a permanent, a permanent is put into a graveyard from the battlefield, put a creature onto the battlefield, a creature leaves a graveyard.
Cares about: a creature in a graveyard.
an enchantment is sacrificed — 588 cards in the game can cause this (Villainous Syndication is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Villainous Syndication is one).
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Villainous Syndication is one).
When Villainous Syndication is put into a graveyard from the battlefield:
2 other cards care about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Villainous Syndication is one).
When a creature leaves a graveyard thanks to Villainous Syndication:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Villainous Syndication is one).
When a creature leaves a graveyard thanks to Villainous Syndication:
13 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Villainous Syndication is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Villainous Syndication is one).
When Villainous Syndication is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Villainous Syndication is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Villainous Syndication is one).
When Villainous Syndication enters:
79 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Villainous Syndication is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Villainous Syndication is one).
377 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Villainous Syndication is one).
43 other cards care about it too. These are the ones with the most connections.