edhseer Commander synergy, explained
Creature — Human Cleric Wizard
Mana cost: {W}{U}{B}
Prevent the next 2 damage that would be dealt to target creature this turn.
activated {W}, Pay 1 life —
activated {W}, Pay 1 life —
Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
activated {U} —
Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.
activated {B}, Put a -1/-1 counter on a creature you control — puts a counter on it
activated {B}, Put a -1/-1 counter on a creature you control —
Causes: make a player lose life, prevented creature , prevented creature cleric , prevented creature wizard , put a counter on a creature, prevented planeswalker .
Cares about: nothing.
damage is prevented — 568 cards in the game can cause this (Wandering Mage is one).
When Wandering Mage has damage prevented:
a Cleric enters the battlefield — 722 cards in the game can cause this (Wandering Mage is one).
1 other card cares about it too. These are the ones with the most connections.
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Wandering Mage is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Wandering Mage is one).
a creature gets a counter — 2,691 cards in the game can cause this (Wandering Mage is one).
When a creature gets a counter thanks to Wandering Mage:
33 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Wandering Mage is one).
When Wandering Mage makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Wandering Mage is one).
8 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Wandering Mage is one).
When Wandering Mage enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Wandering Mage is one).
When Wandering Mage attacks:
117 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Wandering Mage is one).
When Wandering Mage attacks:
190 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Wandering Mage is one).
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Wandering Mage is one).
When Wandering Mage enters:
315 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Wandering Mage is one).
44 other cards care about it too. These are the ones with the most connections.