edhseer Commander synergy, explained
Creature — Rat Warlock
Mana cost: {4}{B}{B}
When this creature enters, mill three cards.
triggered — mills a card
When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.
triggered — shrinks a creature
Causes: mill a card.
Cares about: nothing.
hits creature — 2,298 cards in the game can cause this (Wick's Patrol is one).
8 other cards care about it too. These are the ones with the most connections.
a Rat attacks — 162 cards in the game can cause this (Wick's Patrol is one).
a Rat enters the battlefield — 186 cards in the game can cause this (Wick's Patrol is one).
When Wick's Patrol enters:
1 other card cares about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Wick's Patrol is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Wick's Patrol is one).
When a card hits the graveyard thanks to Wick's Patrol:
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Wick's Patrol is one).
When Wick's Patrol attacks:
117 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Wick's Patrol is one).
When Wick's Patrol attacks:
189 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Wick's Patrol is one).
When Wick's Patrol blocks:
25 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Wick's Patrol is one).
2 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Wick's Patrol is one).
When Wick's Patrol enters:
341 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Wick's Patrol is one).
55 other cards care about it too. These are the ones with the most connections.