Young Necromancer

Young Necromancer

Creature — Human Warlock

Mana cost: {4}{B}

How we read this card

When this creature enters, you may exile two cards from your graveyard.

triggered —

When you do, return target creature card from your graveyard to the battlefield.

triggered — brings a card back

Causes: exile a card, anything leaves a graveyard, put a creature onto the battlefield, a creature leaves a graveyard.

Cares about: a creature in a graveyard.

Works well with

a creature leaves a graveyard — 1,302 cards in the game can cause this (Young Necromancer is one).

When Young Necromancer leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Young Necromancer is one).

  1. The War Doctor — When Young Necromancer is exiled, The War Doctor puts a time counter on itself
  2. God-Eternal Oketra — When God-Eternal Oketra is exiled thanks to Young Necromancer, it triggers

anything leaves a graveyard — 2,503 cards in the game can cause this (Young Necromancer is one).

When Young Necromancer leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Foot Chopper — Foot Chopper puts cards into the graveyard that Young Necromancer can bring back
  2. Endrek Sahr, Master Breeder — When Endrek Sahr, Master Breeder is in the graveyard, Young Necromancer can bring it back
  3. Skittering Horror — When Skittering Horror is in the graveyard, Young Necromancer can bring it back
  4. Skittering Skirge — When Skittering Skirge is in the graveyard, Young Necromancer can bring it back
  5. Skittering Monstrosity — When Skittering Monstrosity is in the graveyard, Young Necromancer can bring it back
  6. Fandaniel, Telophoroi Ascian — Fandaniel, Telophoroi Ascian puts cards into the graveyard that Young Necromancer can bring back
  7. Xiahou Dun, the One-Eyed — When Xiahou Dun, the One-Eyed is in the graveyard, Young Necromancer can bring it back
  8. Dauthi Voidwalker — When Dauthi Voidwalker is in the graveyard, Young Necromancer can bring it back
  9. Gloomdrifter — Gloomdrifter puts cards into the graveyard that Young Necromancer can bring back
  10. Boneshard Slasher — When Boneshard Slasher is in the graveyard, Young Necromancer can bring it back

2,759 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Young Necromancer is one).

When Young Necromancer enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Young Necromancer is one).

When Young Necromancer attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

113 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Young Necromancer is one).

When Young Necromancer attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature

184 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Young Necromancer is one).

  1. Tide of War — When Young Necromancer blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Young Necromancer is one).

  1. Fire Nation Salvagers — When Fire Nation Salvagers enters thanks to Young Necromancer, it puts a counter on a creature or Vehicle
  2. Goblin Goliath — When Goblin Goliath enters thanks to Young Necromancer, it makes a token
  3. Slash, Reptile Rampager — When Young Necromancer enters, Slash, Reptile Rampager deals 2 damage
  4. Ray Fillet, Wave Warrior — When Young Necromancer enters, Ray Fillet, Wave Warrior puts a counter on itself
  5. The Neutrinos — When Young Necromancer enters, The Neutrinos gets +1/+0
  6. Wingnut, Bat on the Belfry — When Young Necromancer enters, Wingnut, Bat on the Belfry grants flying, haste and menace
  7. Aetherstorm Roc — When Young Necromancer enters, Aetherstorm Roc puts a counter on a permanent you control
  8. Raphael, Most Attitude — When Young Necromancer enters, Raphael, Most Attitude exiles a card from your library

303 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Young Necromancer is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Young Necromancer enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Ivora, Insatiable Heir — When Ivora, Insatiable Heir enters thanks to Young Necromancer, it makes a token

40 other cards care about it too. These are the ones with the most connections.