Aunt May

Aunt May

Legendary Creature — Human Citizen

Mana cost: {W}

How we read this card

Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it.

triggered — gains you 1 life

triggered — puts a counter on it

What we read on this card

Causes: gain life, put a counter on anything.

Cares about: a creature enters the battlefield.

Works well with

life is gained — 741 cards in Aunt May's colors can cause this (Aunt May is one).

When Aunt May gains life:

  1. Cleric Class — puts a counter on a creature
  2. Elenda's Hierophant — puts a +1/+1 counter on itself
  3. Attended Healer — makes a token
  4. Field-Tested Frying Pan — gets +X/+X, where X is the amount of life you gained
  5. Vanguard Seraph — surveils
  6. Nykthos Paragon — puts that many counters on a creature
  7. Dawn of Hope — draws you 1 card
  8. Ajani Resolute — puts a counter on a permanent
  9. The Destined White Mage — puts a counter on a creature
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

26 other cards care about it too. These are the ones with the most connections.

a Human it boosts — 1,235 cards in Aunt May's colors can cause this.

  1. Sanctuary Lockdown — Sanctuary Lockdown gives Aunt May bigger stats

1,234 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 1,260 cards in Aunt May's colors can cause this (Aunt May is one).

When Aunt May enters:

  1. Thalia's Lieutenant — puts a +1/+1 counter on itself
  2. Champion of the Parish — puts a +1/+1 counter on itself
  3. Beregond of the Guard — gives +1/+1
  4. Lossarnach Captain — taps a creature an opponent controls

a creature attacks — 3,562 cards in Aunt May's colors can cause this (Aunt May is one).

When Aunt May attacks:

  1. Adaptive Omnitool — searches a library
  2. Staff of Titania — makes a token
  3. Glory Bearers — gives +0/+1
  4. Ancestor Dragon — gains you life
  5. Patron of the Kitsune — gains you 1 life
  6. Inquisitorial Rosette — makes a token
  7. Saw — sacrifices a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Super-Soldier Serum — triggers
  10. Throwing Knife — sacrifices itself

58 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,562 cards in Aunt May's colors can cause this (Aunt May is one).

When Aunt May attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Surgical Suite // Hospital Room — puts a counter on a creature
  3. Apothecary White — makes a token
  4. Adeline, Resplendent Cathar — makes a token
  5. Dalkovan Encampment — makes 2 tokens
  6. Salvation Colossus — gives +2/+2
  7. Lionheart Glimmer — gives +1/+1
  8. Urdnan, Dromoka Warrior — grants double strike and first strike
  9. Guide of Souls — triggers
  10. Warren Warleader — triggers

23 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,562 cards in Aunt May's colors can cause this (Aunt May is one).

When Aunt May blocks:

  1. Barrow-Blade — strips abilities
  2. Noble Stand — gains you 2 life
  3. Battle Cry — gives +0/+1
  4. Dead-Iron Sledge — kills a creature

3 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 3,562 cards in Aunt May's colors can cause this (Aunt May is one).

When Aunt May attacks:

  1. Basri Ket — makes a token
  2. Militia's Pride — makes a token

a creature deals combat damage — 3,562 cards in Aunt May's colors can cause this (Aunt May is one).

  1. Antagonist Incorporator — When Aunt May deals combat damage, Antagonist Incorporator makes a token

49 other cards care about it too. These are the ones with the most connections.

a creature is cast — 3,572 cards in Aunt May's colors can cause this (Aunt May is one).

When Aunt May is cast:

  1. God-Eternal Oketra — makes a token
  2. Oketra's Monument — makes a token
  3. Quest for the Holy Relic — puts a quest counter on itself
  4. Bontu's Monument — makes each opponent lose 1 life
  5. Vanquisher's Banner — draws you 1 card
  6. Oltec Matterweaver — triggers
  7. Pure Reflection — kills a Reflection
  8. Bygone Bishop — triggers
  9. Flickering Hound — flickers a creature you control
  10. Hazoret's Monument — draws and discards

9 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 3,697 cards in Aunt May's colors can cause this (Aunt May is one).

When Aunt May enters:

  1. Angelic Sell-Sword — makes a token
  2. Saradoc, Master of Buckland — makes a token
  3. Spirit Bonds — makes a token
  4. Metastatic Evangel — proliferates
  5. Minion Reflector — makes a token
  6. Radiant Solar — triggers
  7. Anafenza, Kin-Tree Spirit — puts a counter on a permanent

2 other cards care about it too. These are the ones with the most connections.

a creature it boosts — 3,975 cards in Aunt May's colors can cause this.

  1. Amazing Alliance — Amazing Alliance gives Aunt May bigger stats
  2. Path of Bravery — Path of Bravery gives Aunt May bigger stats
  3. Paladin Class — Paladin Class gives Aunt May bigger stats
  4. Divine Sacrament — Divine Sacrament gives Aunt May bigger stats
  5. Boon of the Spirit Realm — Boon of the Spirit Realm gives Aunt May bigger stats
  6. Elesh Norn, Grand Cenobite — Elesh Norn, Grand Cenobite gives Aunt May bigger stats
  7. Spear of Heliod — Spear of Heliod gives Aunt May bigger stats
  8. Vibrating Sphere — Vibrating Sphere gives Aunt May bigger stats
  9. An Unexpected Party // At the Door — An Unexpected Party // At the Door gives Aunt May bigger stats
  10. Invasion of Belenon // Belenon War Anthem — Invasion of Belenon // Belenon War Anthem gives Aunt May bigger stats

3,965 other cards cause it too. These are the ones with the most connections.

a creature it grants abilities to — 3,975 cards in Aunt May's colors can cause this.

  1. Skyhunter Strike Force — Skyhunter Strike Force gives Aunt May melee
  2. Sublime Archangel — Sublime Archangel gives Aunt May exalted
  3. Gate Hound — Gate Hound gives Aunt May vigilance
  4. Valor — Valor gives Aunt May first strike
  5. The Seriema — The Seriema gives Aunt May indestructible
  6. Echo Circlet — Echo Circlet gives Aunt May an extra ability
  7. Vanguard's Shield — Vanguard's Shield gives Aunt May an extra ability
  8. Alacrian Armory — Alacrian Armory gives Aunt May vigilance
  9. Akroma's Memorial — Akroma's Memorial gives Aunt May first strike, flying, haste, protection, trample and vigilance
  10. Warrior's Resolve — Warrior's Resolve gives Aunt May training

3,965 other cards cause it too. These are the ones with the most connections.

a creature it applies speed increase to — 3,975 cards in Aunt May's colors can cause this.

  1. Thousand-Year Elixir — Thousand-Year Elixir gives Aunt May haste
  2. True Conviction — True Conviction gives Aunt May haste

3,973 other cards cause it too. These are the ones with the most connections.

a creature it applies extra combat to — 3,975 cards in Aunt May's colors can cause this.

  1. Swinging Ship — Swinging Ship gives Aunt May its extra combat

3,974 other cards cause it too. These are the ones with the most connections.

a creature it grants types to — 3,975 cards in Aunt May's colors can cause this.

  1. Amorphous Axe — Amorphous Axe gives Aunt May an extra creature type
  2. Runed Stalactite — Runed Stalactite gives Aunt May an extra creature type

3,973 other cards cause it too. These are the ones with the most connections.

a creature it applies animate to — 3,975 cards in Aunt May's colors can cause this.

  1. Spark Rupture — Spark Rupture gives Aunt May life as a creature

3,974 other cards cause it too. These are the ones with the most connections.

a creature it applies untap to — 3,975 cards in Aunt May's colors can cause this.

  1. Dazzling Theater // Prop Room — Dazzling Theater // Prop Room gives Aunt May an extra untap

3,974 other cards cause it too. These are the ones with the most connections.

a creature enters the battlefield — 4,091 cards in Aunt May's colors can cause this (Aunt May is one).

  1. Aetherstorm Roc — When Aunt May enters, Aetherstorm Roc puts a counter on a permanent you control

85 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 6,738 cards in Aunt May's colors can cause this (Aunt May is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Aunt May enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

8 other cards care about it too. These are the ones with the most connections.