Vanguard Seraph

Vanguard Seraph

Creature — Angel Warrior

Mana cost: {3}{W}

How we read this card

Flying
Whenever you gain life for the first time each turn, surveil 1.

triggered — surveils

Causes: surveil.

Cares about: life is gained.

Works well with

you surveil — 233 cards in the game can cause this (Vanguard Seraph is one).

When Vanguard Seraph surveils:

  1. Mirko, Obsessive Theorist — puts a +1/+1 counter on itself
  2. Prudent Fateseer // Peer Review — gives +1/+0
  3. Diviner of Victory // Unwind History — gets +1/+1
  4. Saheeli, Consul of Oversight — makes a token
  5. Copy Catchers — makes a token
  6. Proft, Consulting Detective — puts a +1/+1 counter on itself
  7. Matoya, Archon Elder — draws you 1 card
  8. Denzilore Fatehold — puts a counter on a creature
  9. Whispering Snitch — deals 1 damage
  10. Blood Operative — makes you lose life

5 other cards care about it too. These are the ones with the most connections.

an Angel enters the battlefield — 354 cards in the game can cause this (Vanguard Seraph is one).

When Vanguard Seraph enters:

  1. Bishop of Wings — gains you 4 life
  2. Youthful Valkyrie — puts a +1/+1 counter on itself
  3. Seraph Sanctuary — gains you 1 life
  4. Righteous Valkyrie — gains you that creature's toughness life

an Angel creature it applies animate to — 357 cards in the game can cause this.

  1. Angelic Armaments — Angelic Armaments gives Vanguard Seraph life as a creature

356 other cards cause it too. These are the ones with the most connections.

a Warrior attacks — 1,319 cards in the game can cause this (Vanguard Seraph is one).

  1. Najeela, the Blade-Blossom — When Vanguard Seraph attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Vanguard Seraph is one).

  1. Raiders' Spoils — When Vanguard Seraph deals combat damage, Raiders' Spoils makes you lose life

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Vanguard Seraph is one).

  1. Obsidian Battle-Axe — When Vanguard Seraph enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Vanguard Seraph is one).

When Vanguard Seraph enters:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

gain life — 2,076 cards in the game can cause this.

  1. Haliya, Guided by Light — When Haliya, Guided by Light gains life, Vanguard Seraph surveils
  2. Lunarch Veteran // Luminous Phantom — When Lunarch Veteran // Luminous Phantom gains life, Vanguard Seraph surveils
  3. Daxos, Blessed by the Sun — When Daxos, Blessed by the Sun gains life, Vanguard Seraph surveils
  4. Liliana the Faultless — When Liliana the Faultless gains life, Vanguard Seraph surveils
  5. Enduring Innocence — When Enduring Innocence gains life, Vanguard Seraph surveils
  6. Suture Priest — When Suture Priest gains life, Vanguard Seraph surveils
  7. Distinguished Conjurer — When Distinguished Conjurer gains life, Vanguard Seraph surveils
  8. Auriok Champion — When Auriok Champion gains life, Vanguard Seraph surveils
  9. Impassioned Orator — When Impassioned Orator gains life, Vanguard Seraph surveils
  10. Soul Warden — When Soul Warden gains life, Vanguard Seraph surveils

2,066 other cards cause it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Vanguard Seraph is one).

  1. Samwise Gamgee — Vanguard Seraph puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Vanguard Seraph puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Vanguard Seraph puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Vanguard Seraph puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Vanguard Seraph puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Vanguard Seraph puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Vanguard Seraph puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Vanguard Seraph fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Vanguard Seraph puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Vanguard Seraph puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Vanguard Seraph is one).

When a card hits the graveyard thanks to Vanguard Seraph:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Vanguard Seraph is one).

When Vanguard Seraph attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

117 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Vanguard Seraph is one).

When Vanguard Seraph attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

191 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Vanguard Seraph is one).

  1. Tide of War — When Vanguard Seraph blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Vanguard Seraph is one).

When Vanguard Seraph enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

353 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Vanguard Seraph is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Vanguard Seraph enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.