Boromir, Warden of the Tower

Boromir, Warden of the Tower

Legendary Creature — Human Soldier

Mana cost: {2}{W}

How we read this card

Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

triggered —

Creatures you control gain indestructible until end of turn. The Ring tempts you.

activated Sacrifice Boromir —

activated Sacrifice Boromir — grants a keyword

activated Sacrifice Boromir —

What we read on this card

Causes: counter a spell, sacrifice a permanent, a permanent is put into a graveyard from the battlefield, the Ring tempts you.

Cares about: a spell is cast.

Works well with

a nontoken Soldier is put into a graveyard from the battlefield — 26 cards in Boromir's colors can cause this (Boromir is one).

  1. Siege Veteran — When Boromir, Warden of the Tower is put into a graveyard from the battlefield, Siege Veteran makes a token

a Human creature in a graveyard — 52 cards in Boromir's colors can cause this (Boromir is one).

  1. Angel of Glory's Rise — When Boromir, Warden of the Tower is in the graveyard, Angel of Glory's Rise can bring it back

1 other card cares about it too. These are the ones with the most connections.

cast a spell — 16 cards in Boromir's colors can cause this.

  1. Cho-Arrim Legate — When Cho-Arrim Legate is cast, Boromir, Warden of the Tower counters a spell
  2. Knowledge Pool — When Knowledge Pool is cast, Boromir, Warden of the Tower counters a spell
  3. Sivvi's Ruse — When Sivvi's Ruse is cast, Boromir, Warden of the Tower counters a spell

13 other cards cause it too. These are the ones with the most connections.

a Soldier creature enters the battlefield — 681 cards in Boromir's colors can cause this (Boromir is one).

  1. Veteran's Armaments — When Boromir, Warden of the Tower enters, Veteran's Armaments triggers

a Soldier creature it grants abilities to — 683 cards in Boromir's colors can cause this.

  1. Rhox Pikemaster — Rhox Pikemaster gives Boromir, Warden of the Tower first strike

682 other cards cause it too. These are the ones with the most connections.

a creature in a graveyard — 496 cards in Boromir's colors can cause this (Boromir is one).

When Boromir, Warden of the Tower is in the graveyard:

  1. Surgical Suite // Hospital Room — can bring it back
  2. Sword of Light and Shadow — can bring it back
  3. The Deck of Many Things — can bring it back
  4. Pulsemage Advocate — can bring it back
  5. Lazotep Quarry — can bring it back
  6. Emeria Shepherd — can bring it back
  7. Serra Paragon — can bring it back
  8. Cleric Class — can bring it back
  9. Sun-Blessed Healer — can bring it back
  10. Revivify — gets bigger

108 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 496 cards in Boromir's colors can cause this (Boromir is one).

When Boromir, Warden of the Tower dies:

  1. Nim Deathmantle — brings a card back
  2. Valkyrie's Call — brings a card back
  3. Gate to the Afterlife — gains you 1 life
  4. Lightning Coils — puts a charge counter on itself
  5. Field of Souls — makes a token
  6. Remembrance — searches a library
  7. Merchant of Truth — triggers
  8. Anafenza, Unyielding Lineage — triggers
  9. Mimic Vat — exiles it

2 other cards care about it too. These are the ones with the most connections.

a creature dies — 501 cards in Boromir's colors can cause this (Boromir is one).

When Boromir, Warden of the Tower dies:

  1. Daxos, Blessed by the Sun — gains you 1 life
  2. Rinoa, Angel Wing — brings a card back
  3. Adarkar Valkyrie — brings a card back
  4. Luminous Broodmoth — brings a card back
  5. Oathkeeper, Takeno's Daisho — brings a card back
  6. Resurrection Orb — brings a card back
  7. Enduring Renewal — brings a card back
  8. Graceful Reprieve — brings a card back
  9. Gift of Immortality — brings a card back
  10. Angelic Renewal — sacrifices itself

73 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 901 cards in Boromir's colors can cause this (Boromir is one).

When Boromir, Warden of the Tower leaves the battlefield:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Ninth Bridge Patrol — puts a +1/+1 counter on itself
  3. Flaming Fist Officer — puts a +1/+1 counter on itself
  4. Valor of the Worthy — makes a token

9 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 1,260 cards in Boromir's colors can cause this (Boromir is one).

When Boromir, Warden of the Tower enters:

  1. Thalia's Lieutenant — puts a +1/+1 counter on itself
  2. Champion of the Parish — puts a +1/+1 counter on itself
  3. Beregond of the Guard — gives +1/+1
  4. Lossarnach Captain — taps a creature an opponent controls

a card in a graveyard — 1,400 cards in Boromir's colors can cause this (Boromir is one).

  1. Reborn Hero — Boromir, Warden of the Tower fills your graveyard toward the 7 or more cards Reborn Hero needs
  2. Heart-Shaped Herb — When Boromir, Warden of the Tower is in the graveyard, Heart-Shaped Herb can bring it back
  3. Wayward Angel — Boromir, Warden of the Tower fills your graveyard toward the 7 or more cards Wayward Angel needs
  4. Enlightened Confidant — When Boromir, Warden of the Tower is in the graveyard, Enlightened Confidant can bring it back
  5. Barkform Harvester — When Boromir, Warden of the Tower is in the graveyard, Barkform Harvester can bring it back
  6. Cybernetic Specialist — When Boromir, Warden of the Tower is in the graveyard, Cybernetic Specialist can bring it back
  7. Reito Sentinel — When Boromir, Warden of the Tower is in the graveyard, Reito Sentinel can bring it back
  8. Chrome Companion — When Boromir, Warden of the Tower is in the graveyard, Chrome Companion can bring it back
  9. Victor Mancha, Runaway — When Boromir, Warden of the Tower is in the graveyard, Victor Mancha, Runaway can bring it back
  10. Kirtar's Wrath — Boromir, Warden of the Tower fills your graveyard toward the 7 or more cards Kirtar's Wrath needs

82 other cards care about it too. These are the ones with the most connections.

a creature attacks — 3,562 cards in Boromir's colors can cause this (Boromir is one).

When Boromir, Warden of the Tower attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature
  3. Ultima Weapon — kills a creature an opponent controls

71 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,562 cards in Boromir's colors can cause this (Boromir is one).

When Boromir, Warden of the Tower attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Guide of Souls — triggers

31 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,562 cards in Boromir's colors can cause this (Boromir is one).

  1. Dead-Iron Sledge — When Boromir, Warden of the Tower blocks, Dead-Iron Sledge kills a creature

7 other cards care about it too. These are the ones with the most connections.

a creature is cast — 3,572 cards in Boromir's colors can cause this (Boromir is one).

  1. God-Eternal Oketra — When Boromir, Warden of the Tower is cast, God-Eternal Oketra makes a token

18 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 4,091 cards in Boromir's colors can cause this (Boromir is one).

When Boromir, Warden of the Tower enters:

  1. Boss's Chauffeur — puts a +1/+1 counter on itself
  2. Aetherstorm Roc — puts a counter on a permanent you control

108 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 6,738 cards in Boromir's colors can cause this (Boromir is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Boromir, Warden of the Tower enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

13 other cards care about it too. These are the ones with the most connections.