Munda, Ambush Leader

Munda, Ambush Leader

Legendary Creature — Kor Ally

Mana cost: {2}{R}{W}

How we read this card

Haste
Whenever Munda or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

triggered — sets the top of a library

triggered — sets the top of a library

What we read on this card

Causes: nothing.

Cares about: an Ally enters the battlefield.

Works well with

an Ally it applies speed increase to — 123 cards in Munda's colors can cause this.

  1. Sokka's Charge — Sokka's Charge gives Munda, Ambush Leader haste

122 other cards cause it too. These are the ones with the most connections.

an Ally enters the battlefield — 136 cards in Munda's colors can cause this.

  1. South Pole Voyager — When Munda, Ambush Leader enters, South Pole Voyager gains you 1 life
  2. Ondu Cleric — When Munda, Ambush Leader enters, Ondu Cleric gains you life
  3. Tuktuk Grunts — When Munda, Ambush Leader enters, Tuktuk Grunts puts a +1/+1 counter on itself
  4. Murasa Pyromancer — When Munda, Ambush Leader enters, Murasa Pyromancer deals damage
  5. Kazuul Warlord — When Munda, Ambush Leader enters, Kazuul Warlord puts a counter on an Ally
  6. Kazandu Blademaster — When Munda, Ambush Leader enters, Kazandu Blademaster puts a +1/+1 counter on itself
  7. Talus Paladin — When Munda, Ambush Leader enters, Talus Paladin grants lifelink
  8. Hada Freeblade — When Munda, Ambush Leader enters, Hada Freeblade puts a +1/+1 counter on itself
  9. Avatar Enthusiasts — When Munda, Ambush Leader enters, Avatar Enthusiasts puts a +1/+1 counter on itself
  10. Momo, Friendly Flier — When Momo, Friendly Flier enters, Munda, Ambush Leader sets the top of a library
  11. Captain's Claws — When an Ally enters thanks to Captain's Claws, Munda, Ambush Leader sets the top of a library
  12. Longshot, Rebel Bowman — When Longshot, Rebel Bowman enters, Munda, Ambush Leader sets the top of a library
  13. Moku, Meandering Drummer — When Moku, Meandering Drummer enters, Munda, Ambush Leader sets the top of a library
  14. Zada, Hedron Grinder — When Zada, Hedron Grinder enters, Munda, Ambush Leader sets the top of a library
  15. Aang, Airbending Master — When an Ally enters thanks to Aang, Airbending Master, Munda, Ambush Leader sets the top of a library
  16. Akiri, Line-Slinger — When Akiri, Line-Slinger enters, Munda, Ambush Leader sets the top of a library
  17. Stone Haven Outfitter — When Stone Haven Outfitter enters, Munda, Ambush Leader sets the top of a library
  18. Serene Steward — When Serene Steward enters, Munda, Ambush Leader sets the top of a library
  19. Inspired Insurgent — When Inspired Insurgent enters, Munda, Ambush Leader sets the top of a library
  20. Tuktuk Scrapper — When Munda, Ambush Leader enters, Tuktuk Scrapper kills an artifact an opponent controls

118 other cards care about it too. These are the ones with the most connections.

a creature attacks — 6,550 cards in Munda's colors can cause this (Munda is one).

When Munda, Ambush Leader attacks:

  1. Adaptive Omnitool — searches a library
  2. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  3. Staff of Titania — makes a token
  4. Saw — sacrifices a creature
  5. Ultima Weapon — kills a creature an opponent controls
  6. Path of Mettle // Metzali, Tower of Triumph — triggers
  7. Total War — kills a creature
  8. The Spear of Leonidas — triggers
  9. Super-Soldier Serum — triggers
  10. Norin the Wary — flickers itself

99 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,550 cards in Munda's colors can cause this (Munda is one).

When Munda, Ambush Leader attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Surgical Suite // Hospital Room — puts a counter on a creature
  3. Apothecary White — makes a token
  4. Guide of Souls — triggers
  5. Banon, the Returners' Leader — draws and discards
  6. Three Dog, Galaxy News DJ — sacrifices an Aura
  7. Inti, Seneschal of the Sun — triggers
  8. Gut, True Soul Zealot — sacrifices a creature or artifact
  9. Cool but Rude — draws and discards
  10. Swashbuckler Extraordinaire — sacrifices a Treasure

51 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,550 cards in Munda's colors can cause this (Munda is one).

When Munda, Ambush Leader blocks:

  1. Barrow-Blade — strips abilities
  2. Heat of Battle — deals 1 damage
  3. Battle Strain — deals 1 damage
  4. Noble Stand — gains you 2 life
  5. Battle Cry — gives +0/+1
  6. Tide of War — sacrifices a creature
  7. Dead-Iron Sledge — kills a creature

5 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 6,550 cards in Munda's colors can cause this (Munda is one).

When Munda, Ambush Leader attacks:

  1. Basri Ket — makes a token
  2. Militia's Pride — makes a token

a creature deals combat damage — 6,550 cards in Munda's colors can cause this (Munda is one).

  1. Antagonist Incorporator — When Munda, Ambush Leader deals combat damage, Antagonist Incorporator makes a token

73 other cards care about it too. These are the ones with the most connections.

a creature is cast — 6,572 cards in Munda's colors can cause this (Munda is one).

When Munda, Ambush Leader is cast:

  1. Summon: Brynhildr — grants haste
  2. God-Eternal Oketra — makes a token
  3. Oketra's Monument — makes a token
  4. Quest for the Holy Relic — puts a quest counter on itself
  5. Bontu's Monument — makes each opponent lose 1 life
  6. Vanquisher's Banner — draws you 1 card
  7. Oltec Matterweaver — triggers
  8. Pure Reflection — kills a Reflection
  9. Flickering Hound — flickers a creature you control
  10. Hazoret's Monument — draws and discards

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 6,715 cards in Munda's colors can cause this (Munda is one).

When Munda, Ambush Leader enters:

  1. Angelic Sell-Sword — makes a token
  2. Spirit Bonds — makes a token
  3. Radiant Solar — triggers

9 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 7,303 cards in Munda's colors can cause this (Munda is one).

When Munda, Ambush Leader enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

157 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 10,759 cards in Munda's colors can cause this (Munda is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Munda, Ambush Leader enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

11 other cards care about it too. These are the ones with the most connections.