A.I.M. Scientists

A.I.M. Scientists

Creature — Human Scientist Villain

Mana cost: {3}{U}

How we read this card

When this creature enters, it connives.

triggered —

Basic landcycling {2}

activated — searches a library

Causes: draw a card, discard a card.

Cares about: nothing.

Works well with

a creature is discarded — 206 cards in the game can cause this (A.I.M. Scientists is one).

When A.I.M. Scientists makes a player discard a card:

  1. Wharf Infiltrator — makes a token
  2. Bone Miser — makes a token
  3. Hashaton, Scarab's Fist — makes a token
  4. Surly Badgersaur — puts a +1/+1 counter on itself
  5. Oskar, Rubbish Reclaimer — brings a card back
  6. Conspiracy Theorist — brings a card back
  7. Veronica, Dissident Scribe — makes a token
  8. Green Goblin, Nemesis — puts a counter on a Goblin

1 other card cares about it too. These are the ones with the most connections.

a Villain deals combat damage — 255 cards in the game can cause this (A.I.M. Scientists is one).

When A.I.M. Scientists deals combat damage:

  1. Loki, the Deceiver — draws you 1 card
  2. Stilt-Man, Towering Terror — triggers

1 other card cares about it too. These are the ones with the most connections.

a Villain enters the battlefield — 268 cards in the game can cause this (A.I.M. Scientists is one).

When A.I.M. Scientists enters:

  1. Flying Octobot — puts a +1/+1 counter on itself
  2. Doom Reigns Supreme — makes each opponent lose 1 life
  3. Crossbones, Malicious Mercenary — puts a +1/+1 counter on itself
  4. Yellowjacket, Heartless Marauder — gets +1/+0
  5. Swordsman, Sharp Scoundrel — triggers
  6. Prowler, Clawed Thief — draws and discards
  7. Baron Strucker, HYDRA Overlord — draws and discards

a card is discarded — 2,042 cards in the game can cause this (A.I.M. Scientists is one).

When A.I.M. Scientists makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a creature goes to a graveyard — 3,011 cards in the game can cause this (A.I.M. Scientists is one).

When a card hits the graveyard thanks to A.I.M. Scientists:

  1. Syr Konrad, the Grim — deals 1 damage
  2. Robot Domination — draws you 1 card
  3. Voracious Brood — puts that many +1/+1 counters on itself
  4. Dennick, Pious Apprentice // Dennick, Pious Apparition — triggers
  5. Soulcipher Board // Cipherbound Spirit — triggers
  6. Sefris of the Hidden Ways — triggers

8 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (A.I.M. Scientists is one).

When A.I.M. Scientists makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (A.I.M. Scientists is one).

When A.I.M. Scientists enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (A.I.M. Scientists is one).

  1. Samwise Gamgee — A.I.M. Scientists puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — A.I.M. Scientists puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — A.I.M. Scientists puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — When A.I.M. Scientists is in the graveyard, Gale, Waterdeep Prodigy can bring it back
  5. Harness the Storm — A.I.M. Scientists puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — When A.I.M. Scientists is in the graveyard, Transplant Theorist can bring it back
  7. Heart-Shaped Herb — When A.I.M. Scientists is in the graveyard, Heart-Shaped Herb can bring it back

437 other cards care about it too. These are the ones with the most connections.