Agent of Treachery

Agent of Treachery

Creature — Human Rogue

Mana cost: {5}{U}{U}

How we read this card

When this creature enters, gain control of target permanent.

triggered —

At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

triggered — draws you 3 cards

Causes: take control of a permanent, draw a card.

Cares about: an end step.

Works well with

hits creature — 2,298 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Agent of Treachery onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Agent of Treachery onto the battlefield from your library
  3. Polymorph — Polymorph can put Agent of Treachery onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Agent of Treachery onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Agent of Treachery onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Agent of Treachery onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Agent of Treachery onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Agent of Treachery onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Agent of Treachery onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Agent of Treachery onto the battlefield from your library
  11. Mass Polymorph — Mass Polymorph can put Agent of Treachery onto the battlefield from your library

12 other cards care about it too. These are the ones with the most connections.

a Rogue attacks — 636 cards in the game can cause this (Agent of Treachery is one).

  1. Soaring Thought-Thief — When Agent of Treachery attacks, Soaring Thought-Thief mills a card

a Rogue deals combat damage — 636 cards in the game can cause this (Agent of Treachery is one).

  1. Anowon, the Ruin Thief — When Agent of Treachery deals combat damage, Anowon, the Ruin Thief mills a card

2 other cards care about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 657 cards in the game can cause this (Agent of Treachery is one).

  1. Cloak and Dagger — When Agent of Treachery enters, Cloak and Dagger triggers

a Rogue enters the battlefield — 659 cards in the game can cause this (Agent of Treachery is one).

  1. Thieves' Guild Enforcer — When Agent of Treachery enters, Thieves' Guild Enforcer mills a card

a card is drawn — 3,815 cards in the game can cause this (Agent of Treachery is one).

When Agent of Treachery makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Agent of Treachery is one).

When Agent of Treachery enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Agent of Treachery is one).

When Agent of Treachery attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

115 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Agent of Treachery is one).

When Agent of Treachery attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

186 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Agent of Treachery is one).

  1. Tide of War — When Agent of Treachery blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Agent of Treachery is one).

When Agent of Treachery enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

315 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Agent of Treachery is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Agent of Treachery enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

42 other cards care about it too. These are the ones with the most connections.