edhseer Commander synergy, explained
Instant
Mana cost: {3}{W}
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Cast this spell only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
on-cast — makes a token
Causes: create an Angel creature token, put an Angel creature token onto the battlefield, an Angel creature token leaves the battlefield.
Cares about: nothing.
anything leaves the battlefield — 1 card in the game can cause this (Angelic Favor is one).
2 other cards care about it too. These are the ones with the most connections.
a creature token leaves the battlefield — 117 cards in the game can cause this (Angelic Favor is one).
When an Angel leaves the battlefield thanks to Angelic Favor:
a token leaves the battlefield — 182 cards in the game can cause this (Angelic Favor is one).
When an Angel leaves the battlefield thanks to Angelic Favor:
4 other cards care about it too. These are the ones with the most connections.
an Angel enters the battlefield — 354 cards in the game can cause this (Angelic Favor is one).
When an Angel enters thanks to Angelic Favor:
a creature token enters the battlefield — 2,799 cards in the game can cause this (Angelic Favor is one).
When an Angel enters thanks to Angelic Favor:
a creature token is created — 2,799 cards in the game can cause this (Angelic Favor is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Angelic Favor is one).
When an Angel enters thanks to Angelic Favor:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Angelic Favor is one).
When Angelic Favor makes an Angel token:
17 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Angelic Favor is one).
When Angelic Favor is cast:
427 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Angelic Favor is one).
When an Angel leaves the battlefield thanks to Angelic Favor:
19 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Angelic Favor is one).
When an Angel enters thanks to Angelic Favor:
328 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Angelic Favor is one).
38 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Angelic Favor is one).
When Angelic Favor is cast:
10 other cards care about it too. These are the ones with the most connections.