Baffling End

Baffling End

Enchantment

Mana cost: {1}{W}

How we read this card

When this enchantment enters, exile target creature an opponent controls with mana value 3 or less.

triggered —

When this enchantment leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.

triggered — makes a token

Causes: exile a creature, a creature leaves the battlefield, create a Dinosaur creature token, put a Dinosaur creature token onto the battlefield.

Cares about: nothing.

Works well with

a creature is exiled — 1,003 cards in the game can cause this (Baffling End is one).

When a creature is exiled thanks to Baffling End:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

4 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Baffling End is one).

  1. The War Doctor — When a creature is exiled thanks to Baffling End, The War Doctor puts a time counter on itself

an enchantment is cast — 3,673 cards in the game can cause this (Baffling End is one).

When Baffling End is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Baffling End is one).

  1. Historian's Boon — When Baffling End enters, Historian's Boon makes a token

a token enters the battlefield — 3,710 cards in the game can cause this (Baffling End is one).

When a Dinosaur enters thanks to Baffling End:

  1. Kambal, Profiteering Mayor — makes a token
  2. Lucy MacLean, Positively Armed — makes a token

11 other cards care about it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Baffling End is one).

When Baffling End enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

66 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Baffling End is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Baffling End, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Baffling End is one).

When a creature leaves the battlefield thanks to Baffling End:

  1. Extractor Demon — mills a card
  2. Valor of the Worthy — makes a token
  3. Traveling Plague — returns itself from the graveyard
  4. Funeral March — makes a player sacrifice a creature

25 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Baffling End is one).

When a Dinosaur enters thanks to Baffling End:

  1. Blasting Station — untaps itself
  2. Suture Priest — makes each opponent lose 1 life
  3. Soul's Attendant — gains you 1 life
  4. Mogg Bombers — sacrifices itself
  5. Flame-Kin War Scout — sacrifices itself
  6. Monkey Cage — sacrifices itself
  7. Tainted Aether — makes a player sacrifice a creature or land
  8. Lethal Vapors — kills it
  9. Grave Peril — sacrifices itself
  10. Spreading Plague — kills a creature

343 other cards care about it too. These are the ones with the most connections.