edhseer Commander synergy, explained
Creature — Angel
Mana cost: {4}{W}{W}
Flying, soulbond
As long as Breathkeeper Seraph is paired with another creature, each of those creatures has that ability
static — grants a keyword
When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep.
triggered —
Causes: put a creature onto the battlefield, a creature leaves a graveyard.
Cares about: a creature dies.
hits creature — 2,298 cards in the game can cause this (Breathkeeper Seraph is one).
8 other cards care about it too. These are the ones with the most connections.
an Angel enters the battlefield — 354 cards in the game can cause this (Breathkeeper Seraph is one).
When Breathkeeper Seraph enters:
an Angel creature it applies animate to — 357 cards in the game can cause this.
356 other cards cause it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Breathkeeper Seraph is one).
When Breathkeeper Seraph leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Breathkeeper Seraph is one).
When Breathkeeper Seraph leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Breathkeeper Seraph is one).
When Breathkeeper Seraph attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Breathkeeper Seraph is one).
When Breathkeeper Seraph attacks:
185 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Breathkeeper Seraph is one).
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Breathkeeper Seraph is one).
300 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Breathkeeper Seraph is one).
39 other cards care about it too. These are the ones with the most connections.