edhseer Commander synergy, explained
Enchantment — Room // Enchantment — Room
Mana cost: {3}{U} // {2}{U}
When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.
triggered — searches a library
triggered —
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control.
triggered — surveils
triggered — can win the game
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Causes: search room , shuffle a library, surveil.
Cares about: an upkeep.
a Room is fully unlocked — 28 cards in the game can cause this (Central Elevator is one).
When Central Elevator // Promising Stairs is fully unlocked:
6 other cards care about it too. These are the ones with the most connections.
you surveil — 233 cards in the game can cause this (Central Elevator is one).
When Central Elevator // Promising Stairs surveils:
5 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Central Elevator is one).
When Central Elevator // Promising Stairs is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Central Elevator is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Central Elevator is one).
When Central Elevator // Promising Stairs enters:
63 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Central Elevator is one).
Central Elevator // Promising Stairs:
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Central Elevator is one).
When a card hits the graveyard thanks to Central Elevator // Promising Stairs:
7 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Central Elevator is one).
38 other cards care about it too. These are the ones with the most connections.