edhseer Commander synergy, explained
Creature — Octopus Wizard Scout
Mana cost: {1}{U}
Flying
Draw a card.
activated {2}{U}, Sacrifice a land —
activated {2}{U}, Sacrifice a land — draws you 1 card
Causes: sacrifice a land, a land is put into a graveyard from the battlefield, draw a card.
Cares about: a land to sacrifice.
a Scout deals combat damage — 353 cards in the game can cause this (Cephalid Scout is one).
a land is sacrificed — 438 cards in the game can cause this (Cephalid Scout is one).
When you sacrifice a land to Cephalid Scout:
a land in a graveyard — 634 cards in the game can cause this (Cephalid Scout is one).
Cephalid Scout puts cards into the graveyard that:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Cephalid Scout is one).
When you sacrifice a land to Cephalid Scout:
1 other card cares about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Cephalid Scout is one).
When a land hits the graveyard thanks to Cephalid Scout:
6 other cards care about it too. These are the ones with the most connections.
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Cephalid Scout is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Cephalid Scout is one).
anything is sacrificed — 3,450 cards in the game can cause this (Cephalid Scout is one).
2 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Cephalid Scout is one).
When Cephalid Scout makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Cephalid Scout is one).
11 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Cephalid Scout is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Cephalid Scout is one).
10 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Cephalid Scout is one).
When Cephalid Scout attacks:
134 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Cephalid Scout is one).
When Cephalid Scout is cast:
89 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Cephalid Scout is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Cephalid Scout is one).
When Cephalid Scout enters, Enduring:
383 other cards care about it too. These are the ones with the most connections.