Cloudhoof Kirin

Cloudhoof Kirin

Legendary Creature — Kirin Spirit

Mana cost: {3}{U}{U}

How we read this card

Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.

triggered — mills a card

What a deck led by this card wants

Causes: mill a card.

Cares about: an Arcane spell is cast, a Spirit spell is cast.

Works well with

a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Cloudhoof Kirin is one).

  1. Millicent, Restless Revenant — When Cloudhoof Kirin deals combat damage, Millicent, Restless Revenant makes a token

a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Cloudhoof Kirin is one).

  1. Baboon Spirit — When Cloudhoof Kirin enters, Baboon Spirit makes a token

a card is milled — 772 cards in the game can cause this (Cloudhoof Kirin is one).

  1. Lo and Li, Royal Advisors — When Cloudhoof Kirin makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

a Spirit enters the battlefield — 863 cards in the game can cause this (Cloudhoof Kirin is one).

When Cloudhoof Kirin enters:

  1. Mausoleum Wanderer — gets +1/+1
  2. Drogskol Cavalry — gains you 2 life
  3. Vanguard of the Restless — returns itself from the graveyard
  4. Nebelgast Herald — taps a creature an opponent controls

a card in a graveyard — 7,589 cards in the game can cause this (Cloudhoof Kirin is one).

  1. Samwise Gamgee — Cloudhoof Kirin puts cards into the graveyard that Samwise Gamgee can bring back
  2. Fire Nation Salvagers — Cloudhoof Kirin puts cards into the graveyard that Fire Nation Salvagers can bring back
  3. Bloodbond March — Cloudhoof Kirin puts cards into the graveyard that Bloodbond March can bring back
  4. Thor, God of Thunder — Cloudhoof Kirin puts cards into the graveyard that Thor, God of Thunder can bring back
  5. Gale, Waterdeep Prodigy — Cloudhoof Kirin puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  6. Harness the Storm — Cloudhoof Kirin puts cards into the graveyard that Harness the Storm can bring back
  7. Transplant Theorist — Cloudhoof Kirin puts cards into the graveyard that Transplant Theorist can bring back
  8. Heart-Shaped Herb — Cloudhoof Kirin puts cards into the graveyard that Heart-Shaped Herb can bring back
  9. Wayward Angel — Cloudhoof Kirin fills your graveyard toward the 7 or more cards Wayward Angel needs
  10. Rescue from the Underworld — Cloudhoof Kirin puts cards into the graveyard that Rescue from the Underworld can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Cloudhoof Kirin is one).

When a card hits the graveyard thanks to Cloudhoof Kirin:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Cloudhoof Kirin is one).

When Cloudhoof Kirin attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

116 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Cloudhoof Kirin is one).

When Cloudhoof Kirin attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Jolene, Plundering Pugilist — makes a token
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

188 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Cloudhoof Kirin is one).

When Cloudhoof Kirin blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

26 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Cloudhoof Kirin is one).

  1. Mardu Ascendancy — When Cloudhoof Kirin attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Cloudhoof Kirin is one).

When Cloudhoof Kirin enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

341 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Cloudhoof Kirin is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Cloudhoof Kirin enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

55 other cards care about it too. These are the ones with the most connections.