Darkwatch Elves

Darkwatch Elves

Creature — Elf

Mana cost: {2}{G}

How we read this card

Protection from black
Cycling {2}

Causes: nothing.

Cares about: nothing.

Works well with

a creature is discarded — 206 cards in the game can cause this (Darkwatch Elves is one).

When Darkwatch Elves makes a player discard a card:

  1. Wharf Infiltrator — makes a token
  2. Bone Miser — makes a token
  3. Hashaton, Scarab's Fist — makes a token
  4. Surly Badgersaur — puts a +1/+1 counter on itself
  5. Oskar, Rubbish Reclaimer — brings a card back
  6. Conspiracy Theorist — brings a card back
  7. Veronica, Dissident Scribe — makes a token
  8. Green Goblin, Nemesis — puts a counter on a Goblin

1 other card cares about it too. These are the ones with the most connections.

an Elf attacks — 723 cards in the game can cause this (Darkwatch Elves is one).

When Darkwatch Elves attacks:

  1. Celeborn the Wise — scries
  2. Tyvar the Bellicose — grants deathtouch
  3. Harald Unites the Elves — shrinks a creature by -1/-1
  4. Arboreal Alliance — triggers

a nontoken Elf enters the battlefield — 728 cards in the game can cause this (Darkwatch Elves is one).

  1. Wirewood Hivemaster — When Darkwatch Elves enters, Wirewood Hivemaster makes a token

an Elf enters the battlefield — 752 cards in the game can cause this (Darkwatch Elves is one).

When Darkwatch Elves enters:

  1. Wolverine Riders — gains you its toughness life
  2. Elvish Warmaster — makes a token
  3. Elvish Vanguard — puts a +1/+1 counter on itself
  4. Marwyn, the Nurturer — puts a +1/+1 counter on itself
  5. Woodland Weavemaster — gets +1/+1
  6. High Perfect Morcant — puts a counter on a permanent an opponent controls
  7. Maralen, Fae Ascendant — exiles a card from an opponent's library

1 other card cares about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Darkwatch Elves is one).

When Darkwatch Elves makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a creature goes to a graveyard — 3,011 cards in the game can cause this (Darkwatch Elves is one).

When Darkwatch Elves hits the graveyard:

  1. Syr Konrad, the Grim — deals 1 damage
  2. Robot Domination — draws you 1 card
  3. Voracious Brood — puts that many +1/+1 counters on itself
  4. Dennick, Pious Apprentice // Dennick, Pious Apparition — triggers
  5. Soulcipher Board // Cipherbound Spirit — triggers
  6. Sefris of the Hidden Ways — triggers

8 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Darkwatch Elves is one).

When Darkwatch Elves makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Darkwatch Elves is one).

  1. Gale, Waterdeep Prodigy — When Darkwatch Elves is in the graveyard, Gale, Waterdeep Prodigy can bring it back
  2. Transplant Theorist — When Darkwatch Elves is in the graveyard, Transplant Theorist can bring it back
  3. Heart-Shaped Herb — When Darkwatch Elves is in the graveyard, Heart-Shaped Herb can bring it back
  4. Wayward Angel — Darkwatch Elves fills your graveyard toward the 7 or more cards Wayward Angel needs
  5. Rescue from the Underworld — When Darkwatch Elves is in the graveyard, Rescue from the Underworld can bring it back
  6. Victimize — When Darkwatch Elves is in the graveyard, Victimize can bring it back
  7. Bound // Determined — When Darkwatch Elves is in the graveyard, Bound // Determined can bring it back
  8. Enlightened Confidant — When Darkwatch Elves is in the graveyard, Enlightened Confidant can bring it back
  9. Tergrid, God of Fright // Tergrid's Lantern — When Darkwatch Elves is in the graveyard, Tergrid, God of Fright // Tergrid's Lantern can bring it back
  10. Aerith, Last Ancient — When Darkwatch Elves is in the graveyard, Aerith, Last Ancient can bring it back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Darkwatch Elves is one).

When Darkwatch Elves hits the graveyard:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Measure of Wickedness — gives an opponent control of itself

9 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Darkwatch Elves is one).

  1. Bloodbond March — When Darkwatch Elves is cast, Bloodbond March brings a card back

90 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Darkwatch Elves is one).

  1. Samwise Gamgee — When Darkwatch Elves enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.