edhseer Commander synergy, explained
Land — Desert
This land enters tapped.
Add {R}.
activated {T} — adds 1 mana
Cycling {1}{R}
Causes: nothing.
Cares about: nothing.
a Desert goes to a graveyard — 15 cards in the game can cause this (Desert of the Fervent is one).
a Desert enters the battlefield — 40 cards in the game can cause this (Desert of the Fervent is one).
a land is discarded — 69 cards in the game can cause this (Desert of the Fervent is one).
When Desert of the Fervent makes a player discard a card:
2 other cards care about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Desert of the Fervent is one).
When Desert of the Fervent hits the graveyard:
2 other cards care about it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (Desert of the Fervent is one).
When Desert of the Fervent enters:
199 other cards care about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Desert of the Fervent is one).
When Desert of the Fervent makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Desert of the Fervent is one).
When Desert of the Fervent makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Desert of the Fervent is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Desert of the Fervent is one).
When Desert of the Fervent hits the graveyard:
7 other cards care about it too. These are the ones with the most connections.