edhseer Commander synergy, explained
Sorcery // Sorcery
Mana cost: {2}{W}{W} // {3}{W}{W}
Destroy all creatures with power 3 or greater.
on-cast —
Aftermath
Return all creature cards with power 2 or less from your graveyard to your hand.
on-cast — brings a card back
Causes: a creature dies, a creature leaves a graveyard.
Cares about: a creature in a graveyard.
anything leaves the battlefield — 1 card in the game can cause this (Dusk is one).
1 other card cares about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Dusk is one).
When a creature leaves a graveyard thanks to Dusk // Dawn:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Dusk is one).
When a creature leaves a graveyard thanks to Dusk // Dawn:
13 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Dusk is one).
Dusk // Dawn puts cards into the graveyard that:
798 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Dusk is one).
When a creature dies thanks to Dusk // Dawn:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Dusk is one).
451 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Dusk is one).
When Dusk // Dawn is cast:
432 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Dusk is one).
31 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Dusk is one).
15 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Dusk is one).
439 other cards care about it too. These are the ones with the most connections.