edhseer Commander synergy, explained
Instant
Mana cost: {5}{B}{B}
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
on-cast —
on-cast — brings a card back
on-cast — puts chosen result counters on it
on-cast — makes each opponent lose X life
on-cast — gains you the other result life
on-cast — drains each opponent
Causes: roll a die, put a creature onto the battlefield, a creature leaves a graveyard, put a counter on anything, make a player lose life, gain life.
Cares about: a creature in a graveyard.
a die is rolled — 88 cards in the game can cause this (Grave Endeavor is one).
When Grave Endeavor rolls a die:
a creature leaves a graveyard — 1,302 cards in the game can cause this (Grave Endeavor is one).
When a creature leaves a graveyard thanks to Grave Endeavor:
3 other cards care about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Grave Endeavor is one).
When Grave Endeavor gains life:
84 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Grave Endeavor is one).
When a creature leaves a graveyard thanks to Grave Endeavor:
13 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Grave Endeavor is one).
When a permanent makes a player lose life thanks to Grave Endeavor:
46 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Grave Endeavor is one).
When Grave Endeavor is cast:
427 other cards care about it too. These are the ones with the most connections.