Hostile Hostel // Creeping Inn

Hostile Hostel // Creeping Inn

Land // Artifact Creature — Horror Construct

How we read this card

Add {C}.

activated {T} — adds 1 mana

Put a soul counter on this land. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.

activated {1}, {T}, Sacrifice a creature —

activated {1}, {T}, Sacrifice a creature — puts a counter on it

activated {1}, {T}, Sacrifice a creature —

activated {1}, {T}, Sacrifice a creature —

activated {1}, {T}, Sacrifice a creature — untaps a permanent

Whenever this creature attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with this creature.

triggered —

triggered — makes each opponent lose X life

triggered — gains you life

triggered — drains each opponent

This creature phases out.

activated {4} —

Causes: sacrifice a creature, a creature dies, put a counter on anything, remove a counter from anything, transform anything, untap a permanent, exile a creature, a creature leaves a graveyard, make a player lose life, gain life, a creature phases out.

Cares about: a creature to sacrifice.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Hostile Hostel is one).

  1. Chainer, Dementia Master — When Chainer, Dementia Master leaves the battlefield thanks to Hostile Hostel // Creeping Inn, it exiles a Nightmare

a nontoken creature is exiled — 995 cards in the game can cause this (Hostile Hostel is one).

  1. The War Games — When Hostile Hostel // Creeping Inn is exiled, The War Games exiles a Warrior

a creature is exiled — 1,003 cards in the game can cause this (Hostile Hostel is one).

When Hostile Hostel // Creeping Inn is exiled:

  1. Ashnod's Intervention — brings a card back
  2. Syr Vondam, Sunstar Exemplar — puts a +1/+1 counter on itself
  3. Kaya, Spirits' Justice — copies a permanent
  4. Soulherder — puts a +1/+1 counter on itself
  5. Kaya's Ghostform — blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

a land it grants abilities to — 1,237 cards in the game can cause this.

  1. Mystic Skull // Mystic Monstrosity — Mystic Skull // Mystic Monstrosity gives Hostile Hostel // Creeping Inn an extra ability
  2. Chromatic Lantern — Chromatic Lantern gives Hostile Hostel // Creeping Inn an extra ability
  3. Petrified Hamlet — Petrified Hamlet gives Hostile Hostel // Creeping Inn an extra ability

1,234 other cards cause it too. These are the ones with the most connections.

a land it applies untap to — 1,237 cards in the game can cause this.

  1. Storage Matrix — Storage Matrix gives Hostile Hostel // Creeping Inn an extra untap

1,236 other cards cause it too. These are the ones with the most connections.

a land it applies animate to — 1,237 cards in the game can cause this.

  1. Thran Lens — Thran Lens gives Hostile Hostel // Creeping Inn life as a creature

1,236 other cards cause it too. These are the ones with the most connections.

a land it boosts — 1,237 cards in the game can cause this.

  1. Blanket of Night — Blanket of Night gives Hostile Hostel // Creeping Inn bigger stats

1,236 other cards cause it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Hostile Hostel is one).

When Hostile Hostel // Creeping Inn leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

a land enters the battlefield — 1,560 cards in the game can cause this (Hostile Hostel is one).

When Hostile Hostel // Creeping Inn enters:

  1. Primeval Bounty — gains you 3 life
  2. Toph, Earthbending Master — puts a counter on a permanent
  3. Dancing from Dark to Dawn — makes a token
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

200 other cards care about it too. These are the ones with the most connections.

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Hostile Hostel is one).

When you sacrifice a creature to Hostile Hostel // Creeping Inn:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,741 cards in the game can cause this (Hostile Hostel is one).

When you sacrifice a creature to Hostile Hostel // Creeping Inn:

  1. Ziatora, the Incinerator — deals that creature's power damage
  2. Dina, Essence Brewer — draws you 1 card
  3. Fleshtaker — gains you 1 life
  4. Body Dropper — puts a +1/+1 counter on itself
  5. Smothering Abomination — draws you 1 card
  6. Kels, Fight Fixer — draws you 1 card
  7. Caesar, Legion's Emperor — triggers
  8. Grist, the Hunger Tide — kills a creature or planeswalker an opponent controls
  9. Cabal Therapist — triggers
  10. Rakdos, the Muscle — exiles a card from an opponent's library

19 other cards care about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Hostile Hostel is one).

When Hostile Hostel // Creeping Inn gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Hostile Hostel is one).

  1. The War Doctor — When Hostile Hostel // Creeping Inn is exiled, The War Doctor puts a time counter on itself

anything leaves a graveyard — 2,503 cards in the game can cause this (Hostile Hostel is one).

When Hostile Hostel // Creeping Inn leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Kirol, History Buff // Pack a Punch — becomes prepared

15 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Hostile Hostel is one).

  1. Mortuary Mire — Hostile Hostel // Creeping Inn puts cards into the graveyard that Mortuary Mire can bring back

808 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Hostile Hostel is one).

  1. Athreos, Shroud-Veiled — Hostile Hostel // Creeping Inn puts cards into the graveyard that Athreos, Shroud-Veiled can bring back

443 other cards care about it too. These are the ones with the most connections.