Illicit Masquerade

Illicit Masquerade

Enchantment

Mana cost: {3}{B}

How we read this card

Flash
When this enchantment enters, put an impostor counter on each creature you control.

triggered — puts a counter on it

Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.

triggered —

triggered — brings a card back

Causes: put a counter on a creature, exile a creature, a creature leaves a graveyard, put a creature onto the battlefield.

Cares about: a creature dies, a creature in a graveyard.

Works well with

a nontoken creature is exiled — 995 cards in the game can cause this (Illicit Masquerade is one).

  1. The War Games — When a creature is exiled thanks to Illicit Masquerade, The War Games exiles a Warrior

a creature is exiled — 1,003 cards in the game can cause this (Illicit Masquerade is one).

When a creature is exiled thanks to Illicit Masquerade:

  1. Ashnod's Intervention — brings a card back
  2. Syr Vondam, Sunstar Exemplar — puts a +1/+1 counter on itself
  3. Kaya, Spirits' Justice — copies a permanent
  4. Soulherder — puts a +1/+1 counter on itself
  5. Kaya's Ghostform — blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Illicit Masquerade is one).

When a creature leaves a graveyard thanks to Illicit Masquerade:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Illicit Masquerade is one).

  1. The War Doctor — When a creature is exiled thanks to Illicit Masquerade, The War Doctor puts a time counter on itself

anything leaves a graveyard — 2,503 cards in the game can cause this (Illicit Masquerade is one).

When a creature leaves a graveyard thanks to Illicit Masquerade:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Illicit Masquerade is one).

When a creature gets a counter thanks to Illicit Masquerade:

  1. Hollowmurk Siege — draws you 1 card
  2. Danny Pink — draws you 1 card
  3. Mikey & Leo, Chaos & Order — draws you 1 card
  4. Rikku, Resourceful Guardian — triggers

39 other cards care about it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Shriveling Rot — Shriveling Rot puts cards into the graveyard that Illicit Masquerade can bring back
  2. Foot Chopper — Foot Chopper puts cards into the graveyard that Illicit Masquerade can bring back
  3. Blasting Station — Blasting Station puts cards into the graveyard that Illicit Masquerade can bring back
  4. Lethal Vapors — Lethal Vapors puts cards into the graveyard that Illicit Masquerade can bring back
  5. Grave Peril — Grave Peril puts cards into the graveyard that Illicit Masquerade can bring back
  6. Spreading Plague — Spreading Plague puts cards into the graveyard that Illicit Masquerade can bring back
  7. Saw — Saw puts cards into the graveyard that Illicit Masquerade can bring back
  8. Hot Soup — Hot Soup puts cards into the graveyard that Illicit Masquerade can bring back
  9. Cracked Skull — Cracked Skull puts cards into the graveyard that Illicit Masquerade can bring back
  10. Sporogenic Infection — Sporogenic Infection puts cards into the graveyard that Illicit Masquerade can bring back

2,759 other cards cause it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Illicit Masquerade is one).

When Illicit Masquerade is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Illicit Masquerade is one).

  1. Historian's Boon — When Illicit Masquerade enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Illicit Masquerade is one).

When Illicit Masquerade enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

65 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Illicit Masquerade is one).

  1. All Will Be One — When a creature gets a counter thanks to Illicit Masquerade, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Illicit Masquerade is one).

When a creature enters thanks to Illicit Masquerade:

  1. Riku of Two Reflections — makes a token
  2. Samwise Gamgee — makes a token

31 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Illicit Masquerade is one).

  1. Airbender Ascension — When a creature enters thanks to Illicit Masquerade, Airbender Ascension puts a quest counter on itself
  2. Earth Kingdom General — When Earth Kingdom General enters thanks to Illicit Masquerade, it puts a counter on a permanent
  3. Generous Patron — When Generous Patron enters thanks to Illicit Masquerade, it puts a counter on a creature

321 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Illicit Masquerade is one).

  1. Michelangelo, Weirdness to 11 — When Michelangelo, Weirdness to 11 enters thanks to Illicit Masquerade, it makes a token
  2. Caradora, Heart of Alacria — When Caradora, Heart of Alacria enters thanks to Illicit Masquerade, it searches a library

23 other cards care about it too. These are the ones with the most connections.