edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{W}{W}
Creatures you control get +1/+1.
static — gives +1/+1
Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.
activated {5}{W} —
Causes: exile an artifact, exile a battle, exile a creature, exile an enchantment, exile a planeswalker, an artifact leaves the battlefield, a battle leaves the battlefield, a creature leaves the battlefield, an enchantment leaves the battlefield, a planeswalker leaves the battlefield.
Cares about: a creature it boosts.
an artifact is exiled — 336 cards in the game can cause this (In the Trenches is one).
1 other card cares about it too. These are the ones with the most connections.
a creature is exiled — 1,003 cards in the game can cause this (In the Trenches is one).
When a creature is exiled thanks to In the Trenches:
7 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (In the Trenches is one).
5 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (In the Trenches is one).
When In the Trenches is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (In the Trenches is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (In the Trenches is one).
When In the Trenches enters:
120 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (In the Trenches is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (In the Trenches is one).
When a creature leaves the battlefield thanks to In the Trenches:
118 other cards care about it too. These are the ones with the most connections.
a creature it boosts — 19,392 cards in the game can cause this (In the Trenches is one).
In the Trenches gives:
19,382 other cards care about it too. These are the ones with the most connections.