Infernal Genesis

Infernal Genesis

Enchantment

Mana cost: {4}{B}{B}

How we read this card

At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value.

triggered — mills a card

triggered — makes the milled card's mana value tokens

Causes: mill a card, create a Minion creature token, put a Minion creature token onto the battlefield.

Cares about: an upkeep.

Works well with

a card is milled — 772 cards in the game can cause this (Infernal Genesis is one).

  1. Lo and Li, Royal Advisors — When Infernal Genesis makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

a creature token enters the battlefield — 2,799 cards in the game can cause this (Infernal Genesis is one).

When a Minion enters thanks to Infernal Genesis:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Infernal Genesis is one).

  1. Staff of the Storyteller — When Infernal Genesis makes a Minion token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Infernal Genesis is one).

When Infernal Genesis is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Infernal Genesis is one).

  1. Historian's Boon — When Infernal Genesis enters, Historian's Boon makes a token

a token enters the battlefield — 3,710 cards in the game can cause this (Infernal Genesis is one).

When a Minion enters thanks to Infernal Genesis:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Infernal Genesis is one).

When Infernal Genesis makes a Minion token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Infernal Genesis is one).

When Infernal Genesis enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

69 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Infernal Genesis is one).

  1. Hedonist's Trove — Infernal Genesis puts cards into the graveyard that Hedonist's Trove can bring back
  2. Samwise Gamgee — Infernal Genesis puts cards into the graveyard that Samwise Gamgee can bring back
  3. Fire Nation Salvagers — Infernal Genesis puts cards into the graveyard that Fire Nation Salvagers can bring back
  4. Bloodbond March — Infernal Genesis puts cards into the graveyard that Bloodbond March can bring back
  5. Gale, Waterdeep Prodigy — Infernal Genesis puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  6. Harness the Storm — Infernal Genesis puts cards into the graveyard that Harness the Storm can bring back
  7. Transplant Theorist — Infernal Genesis puts cards into the graveyard that Transplant Theorist can bring back
  8. Heart-Shaped Herb — Infernal Genesis puts cards into the graveyard that Heart-Shaped Herb can bring back
  9. Wayward Angel — Infernal Genesis fills your graveyard toward the 7 or more cards Wayward Angel needs
  10. Sidequest: Card Collection // Magicked Card — Infernal Genesis fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Infernal Genesis is one).

When a card hits the graveyard thanks to Infernal Genesis:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Infernal Genesis is one).

  1. Airbender Ascension — When a Minion enters thanks to Infernal Genesis, Airbender Ascension puts a quest counter on itself

393 other cards care about it too. These are the ones with the most connections.