Light of Judgment

Light of Judgment

Instant

Mana cost: {4}{R}

How we read this card

Light of Judgment deals 6 damage to target creature. Destroy up to one Equipment attached to that creature.

on-cast — deals 6 damage

on-cast —

Causes: a creature deals noncombat damage, an Equipment is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

an Equipment in a graveyard — 37 cards in the game can cause this (Light of Judgment is one).

Light of Judgment puts cards into the graveyard that:

  1. Magnetic Snuffler — can bring back
  2. Ratonhnhaké꞉ton — can bring back
  3. Nahiri, the Lithomancer — can bring back
  4. Cid, Freeflier Pilot — can bring back
  5. Auriok Survivors — can bring back
  6. Forge Anew — can bring back

11 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Light of Judgment is one).

When Light of Judgment deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Dragonborn Champion — draws you 1 card
  6. Chandra's Incinerator — deals that much damage
  7. Chandra's Pyreling — gets +1/+0
  8. Talon of Pain — puts a charge counter on itself
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Light of Judgment is one).

When Light of Judgment is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Tomik, Izzet Sparkmage — gets +1/+1
  3. Tor Wauki the Younger — deals 2 damage
  4. Lunar Mystic — draws you 1 card
  5. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  6. Repeated Reverberation — copies an ability
  7. Riku of Two Reflections — copies a spell
  8. Sword of Wealth and Power — copies a spell
  9. Artist's Talent — draws and discards
  10. In the Eye of Chaos — counters a spell

427 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Light of Judgment is one).

  1. Oathkeeper, Takeno's Daisho — When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield thanks to Light of Judgment, it exiles a creature

7 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Light of Judgment is one).

  1. Charnelhoard Wurm — Light of Judgment puts cards into the graveyard that Charnelhoard Wurm can bring back
  2. Transplant Theorist — Light of Judgment puts cards into the graveyard that Transplant Theorist can bring back
  3. Heart-Shaped Herb — Light of Judgment puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Wayward Angel — Light of Judgment fills your graveyard toward the 7 or more cards Wayward Angel needs
  5. Victimize — Light of Judgment puts cards into the graveyard that Victimize can bring back
  6. Bound // Determined — Light of Judgment puts cards into the graveyard that Bound // Determined can bring back
  7. Enlightened Confidant — Light of Judgment puts cards into the graveyard that Enlightened Confidant can bring back
  8. Tergrid, God of Fright // Tergrid's Lantern — Light of Judgment puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  9. Aerith, Last Ancient — Light of Judgment puts cards into the graveyard that Aerith, Last Ancient can bring back
  10. Sivriss, Nightmare Speaker — Light of Judgment puts cards into the graveyard that Sivriss, Nightmare Speaker can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Light of Judgment is one).

When an Equipment hits the graveyard thanks to Light of Judgment:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Planar Void — hits a graveyard
  7. Measure of Wickedness — gives an opponent control of itself
  8. Energy Field — sacrifices itself

3 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Light of Judgment is one).

When a creature is dealt damage thanks to Light of Judgment:

  1. Soul Link — gains you that much life
  2. Shriveling Rot — kills it
  3. Cryoshatter — kills a creature
  4. Hot Soup — kills a creature
  5. Cracked Skull — kills a creature
  6. Sporogenic Infection — kills a creature
  7. Frozen Solid — kills a creature
  8. Mortal Wound — kills a creature
  9. Mire Blight — kills it
  10. Death Pits of Rath — kills it

17 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Light of Judgment is one).

When Light of Judgment is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Master of Winds — triggers

7 other cards care about it too. These are the ones with the most connections.