edhseer Commander synergy, explained
Creature — Merfolk Wizard
Mana cost: {1}{U}
When this creature enters, draw a card, then discard a card.
triggered — draws you 1 card
triggered —
Draw a card, then discard a card.
activated {1}{U}, Exile this card from your graveyard — hits a graveyard
activated {1}{U}, Exile this card from your graveyard — draws you 1 card
activated {1}{U}, Exile this card from your graveyard —
Causes: draw a card, discard a card, exile a card, anything leaves a graveyard.
Cares about: nothing.
a Merfolk deals combat damage — 386 cards in the game can cause this (Merfolk Pupil is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Merfolk Pupil is one).
When Merfolk Pupil enters:
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Merfolk Pupil is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Merfolk Pupil is one).
a creature leaves a graveyard — 1,302 cards in the game can cause this (Merfolk Pupil is one).
When Merfolk Pupil leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Merfolk Pupil is one).
When Merfolk Pupil makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Merfolk Pupil is one).
1 other card cares about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Merfolk Pupil is one).
When Merfolk Pupil leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Merfolk Pupil is one).
When Merfolk Pupil makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Merfolk Pupil is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Merfolk Pupil is one).
When a card hits the graveyard thanks to Merfolk Pupil:
9 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Merfolk Pupil is one).
90 other cards care about it too. These are the ones with the most connections.