edhseer Commander synergy, explained
Creature — Merfolk Wizard
Mana cost: {U}{U}
Flash
When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.
triggered —
triggered — strips abilities
Causes: tap a creature.
Cares about: nothing.
a Merfolk deals combat damage — 386 cards in the game can cause this (Merfolk Trickster is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Merfolk Trickster is one).
When Merfolk Trickster enters:
a creature becomes tapped — 565 cards in the game can cause this (Merfolk Trickster is one).
When a creature becomes tapped thanks to Merfolk Trickster:
11 other cards care about it too. These are the ones with the most connections.
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Merfolk Trickster is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Merfolk Trickster is one).
anything attacks — 17,934 cards in the game can cause this (Merfolk Trickster is one).
When Merfolk Trickster attacks:
113 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Merfolk Trickster is one).
When Merfolk Trickster attacks:
182 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Merfolk Trickster is one).
When Merfolk Trickster blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Merfolk Trickster is one).
When Merfolk Trickster attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Merfolk Trickster is one).
When Merfolk Trickster deals combat damage:
195 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Merfolk Trickster is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Merfolk Trickster is one).
When Merfolk Trickster enters:
310 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Merfolk Trickster is one).
40 other cards care about it too. These are the ones with the most connections.