Mirror-Mad Phantasm

Mirror-Mad Phantasm

Creature — Spirit

Mana cost: {3}{U}{U}

How we read this card

Flying
This creature's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

activated {1}{U} —

activated {1}{U} —

activated {1}{U} — mills a card

Causes: shuffle creature , put anything onto the battlefield, mill a card.

Cares about: nothing.

Works well with

a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Mirror-Mad Phantasm is one).

  1. Millicent, Restless Revenant — When Mirror-Mad Phantasm deals combat damage, Millicent, Restless Revenant makes a token

a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Mirror-Mad Phantasm is one).

  1. Baboon Spirit — When Mirror-Mad Phantasm enters, Baboon Spirit makes a token

a card is milled — 772 cards in the game can cause this (Mirror-Mad Phantasm is one).

  1. Lo and Li, Royal Advisors — When a permanent makes a player mill a card thanks to Mirror-Mad Phantasm, Lo and Li, Royal Advisors puts a counter on an Advisor

a Spirit enters the battlefield — 863 cards in the game can cause this (Mirror-Mad Phantasm is one).

When Mirror-Mad Phantasm enters:

  1. Mausoleum Wanderer — gets +1/+1
  2. Drogskol Cavalry — gains you 2 life
  3. Vanguard of the Restless — returns itself from the graveyard
  4. Nebelgast Herald — taps a creature an opponent controls

a library is shuffled — 1,189 cards in the game can cause this (Mirror-Mad Phantasm is one).

When Mirror-Mad Phantasm shuffles a library:

  1. Cosi's Trickster — puts a +1/+1 counter on itself
  2. Psychic Surgery — triggers

a card in a graveyard — 7,589 cards in the game can cause this (Mirror-Mad Phantasm is one).

  1. Samwise Gamgee — Mirror-Mad Phantasm puts cards into the graveyard that Samwise Gamgee can bring back
  2. Fire Nation Salvagers — Mirror-Mad Phantasm puts cards into the graveyard that Fire Nation Salvagers can bring back
  3. Bloodbond March — Mirror-Mad Phantasm puts cards into the graveyard that Bloodbond March can bring back
  4. Thor, God of Thunder — Mirror-Mad Phantasm puts cards into the graveyard that Thor, God of Thunder can bring back
  5. Gale, Waterdeep Prodigy — Mirror-Mad Phantasm puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  6. Harness the Storm — Mirror-Mad Phantasm puts cards into the graveyard that Harness the Storm can bring back
  7. Transplant Theorist — Mirror-Mad Phantasm puts cards into the graveyard that Transplant Theorist can bring back
  8. Heart-Shaped Herb — Mirror-Mad Phantasm puts cards into the graveyard that Heart-Shaped Herb can bring back
  9. Wayward Angel — Mirror-Mad Phantasm fills your graveyard toward the 7 or more cards Wayward Angel needs
  10. Rescue from the Underworld — Mirror-Mad Phantasm puts cards into the graveyard that Rescue from the Underworld can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Mirror-Mad Phantasm is one).

When a card hits the graveyard thanks to Mirror-Mad Phantasm:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Mirror-Mad Phantasm is one).

When Mirror-Mad Phantasm attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

116 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Mirror-Mad Phantasm is one).

When Mirror-Mad Phantasm attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Jolene, Plundering Pugilist — makes a token
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

188 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Mirror-Mad Phantasm is one).

When Mirror-Mad Phantasm blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

26 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Mirror-Mad Phantasm is one).

  1. Mardu Ascendancy — When Mirror-Mad Phantasm attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Mirror-Mad Phantasm is one).

When Mirror-Mad Phantasm enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

343 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Mirror-Mad Phantasm is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Mirror-Mad Phantasm enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

56 other cards care about it too. These are the ones with the most connections.