Namor the Sub-Mariner

Namor the Sub-Mariner

Legendary Creature — Mutant Merfolk Villain

Mana cost: {1}{U}{U}

How we read this card

Flying
Namor's power is equal to the number of Merfolk you control.

static — makes your creatures bigger

Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.

triggered — makes that many tokens

What a deck led by this card wants

Causes: create a Merfolk creature token, put a Merfolk creature token onto the battlefield.

Cares about: a Merfolk you control.

Works well with

a Villain deals combat damage — 255 cards in the game can cause this (Namor the Sub-Mariner is one).

When Namor the Sub-Mariner deals combat damage:

  1. Loki, the Deceiver — draws you 1 card
  2. Stilt-Man, Towering Terror — triggers

1 other card cares about it too. These are the ones with the most connections.

a Villain enters the battlefield — 268 cards in the game can cause this (Namor the Sub-Mariner is one).

When Namor the Sub-Mariner enters:

  1. Flying Octobot — puts a +1/+1 counter on itself
  2. Doom Reigns Supreme — makes each opponent lose 1 life
  3. Crossbones, Malicious Mercenary — puts a +1/+1 counter on itself
  4. Yellowjacket, Heartless Marauder — gets +1/+0
  5. Swordsman, Sharp Scoundrel — triggers
  6. Prowler, Clawed Thief — draws and discards
  7. Baron Strucker, HYDRA Overlord — draws and discards

a Mutant attacks — 280 cards in the game can cause this (Namor the Sub-Mariner is one).

  1. Wolverine, Claws Out — When Namor the Sub-Mariner attacks, Wolverine, Claws Out makes your creatures bigger

a Mutant deals combat damage — 280 cards in the game can cause this (Namor the Sub-Mariner is one).

  1. Heroes in a Half Shell — When Namor the Sub-Mariner deals combat damage, Heroes in a Half Shell puts a counter on a permanent

a Mutant enters the battlefield — 286 cards in the game can cause this (Namor the Sub-Mariner is one).

When Namor the Sub-Mariner enters:

  1. Genghis Frog — makes a token
  2. X-23, Deadly Weapon — puts a counter on a permanent
  3. April O'Neil, Live on the Scene — triggers

a Merfolk deals combat damage — 386 cards in the game can cause this (Namor the Sub-Mariner is one).

  1. Seafloor Oracle — When Namor the Sub-Mariner deals combat damage, Seafloor Oracle draws you 1 card

a Merfolk enters the battlefield — 397 cards in the game can cause this (Namor the Sub-Mariner is one).

When a Merfolk enters thanks to Namor the Sub-Mariner:

  1. Forerunner of the Heralds — puts a +1/+1 counter on itself
  2. Deeproot Elite — puts a counter on a Merfolk
  3. River Sneak — gets +1/+1

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Namor the Sub-Mariner makes fodder for Jalira, Master Polymorphist
  2. Polymorph — Namor the Sub-Mariner makes fodder for Polymorph
  3. Proteus Staff — Namor the Sub-Mariner makes fodder for Proteus Staff
  4. Synthetic Destiny — Namor the Sub-Mariner makes fodder for Synthetic Destiny
  5. Mass Polymorph — Namor the Sub-Mariner makes fodder for Mass Polymorph

2,715 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Namor the Sub-Mariner is one).

When a Merfolk enters thanks to Namor the Sub-Mariner:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Namor the Sub-Mariner is one).

  1. Staff of the Storyteller — When Namor the Sub-Mariner makes a Merfolk token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Namor the Sub-Mariner is one).

When a Merfolk enters thanks to Namor the Sub-Mariner:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Namor the Sub-Mariner is one).

When Namor the Sub-Mariner makes a Merfolk token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Namor the Sub-Mariner is one).

When Namor the Sub-Mariner attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

124 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Namor the Sub-Mariner is one).

When Namor the Sub-Mariner attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Saw — sacrifices a creature

200 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Namor the Sub-Mariner is one).

  1. Tide of War — When Namor the Sub-Mariner blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Namor the Sub-Mariner is one).

  1. Slash, Reptile Rampager — When a Merfolk enters thanks to Namor the Sub-Mariner, Slash, Reptile Rampager deals 2 damage
  2. Gimli of the Glittering Caves — When Namor the Sub-Mariner enters, Gimli of the Glittering Caves puts counters on a permanent
  3. Ray Fillet, Wave Warrior — When Namor the Sub-Mariner enters, Ray Fillet, Wave Warrior puts a counter on itself
  4. Legolas Greenleaf — When Namor the Sub-Mariner enters, Legolas Greenleaf puts a counter on a permanent
  5. The Neutrinos — When a Merfolk enters thanks to Namor the Sub-Mariner, The Neutrinos gets +1/+0
  6. Wingnut, Bat on the Belfry — When a Merfolk enters thanks to Namor the Sub-Mariner, Wingnut, Bat on the Belfry grants flying, haste and menace
  7. Aetherstorm Roc — When a Merfolk enters thanks to Namor the Sub-Mariner, Aetherstorm Roc puts a counter on a permanent you control
  8. Raphael, Most Attitude — When a Merfolk enters thanks to Namor the Sub-Mariner, Raphael, Most Attitude exiles a card from your library

332 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Namor the Sub-Mariner is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Merfolk enters thanks to Namor the Sub-Mariner, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

52 other cards care about it too. These are the ones with the most connections.