Naru Meha, Master Wizard

Naru Meha, Master Wizard

Legendary Creature — Human Wizard

Mana cost: {2}{U}{U}

How we read this card

Flash
When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.

triggered — copies a spell

Other Wizards you control get +1/+1.

static — gives +1/+1

What a deck led by this card wants

Causes: copy an instant, copy a sorcery.

Cares about: a Wizard it boosts.

Works well with

a sorcery is copied — 83 cards in the game can cause this (Naru Meha is one).

When an instant is copied thanks to Naru Meha, Master Wizard:

  1. Extus, Oriq Overlord // Awaken the Blood Avatar — brings a card back
  2. Storm-Kiln Artist — makes a token
  3. Professor Onyx — makes each opponent lose 2 life
  4. Zaffai, Thunder Conductor — scries
  5. Deekah, Fractal Theorist — makes a token
  6. Elemental Expressionist — grants a keyword
  7. Sedgemoor Witch — makes a token
  8. Witherbloom Apprentice — makes each opponent lose 1 life
  9. Jadzi, Oracle of Arcavios // Journey to the Oracle — puts a creature, artifact, enchantment, instant, sorcery, planeswalker or battle onto the battlefield
  10. Ashling, Flame Dancer — draws and discards

21 other cards care about it too. These are the ones with the most connections.

an instant is copied — 87 cards in the game can cause this (Naru Meha is one).

  1. Kalamax, the Stormsire — When an instant is copied thanks to Naru Meha, Master Wizard, Kalamax, the Stormsire puts a +1/+1 counter on itself

31 other cards care about it too. These are the ones with the most connections.

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Naru Meha is one).

  1. Inalla, Archmage Ritualist — When Naru Meha, Master Wizard enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Naru Meha is one).

  1. Diviner's Wand — When Naru Meha, Master Wizard enters, Diviner's Wand triggers

a Human enters the battlefield — 4,639 cards in the game can cause this (Naru Meha is one).

When Naru Meha, Master Wizard enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Naru Meha is one).

When Naru Meha, Master Wizard attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

127 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Naru Meha is one).

When Naru Meha, Master Wizard attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

202 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Naru Meha is one).

When Naru Meha, Master Wizard blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

24 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Naru Meha is one).

When Naru Meha, Master Wizard attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Naru Meha is one).

When Naru Meha, Master Wizard enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

524 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Naru Meha is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Naru Meha, Master Wizard enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

91 other cards care about it too. These are the ones with the most connections.