Naru Meha, Master Wizard

Naru Meha, Master Wizard

Legendary Creature — Human Wizard

Mana cost: {2}{U}{U}

How we read this card

Flash
When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.

triggered — copies a spell

Other Wizards you control get +1/+1.

static — gives +1/+1

What we read on this card

Causes: copy an instant, copy a sorcery.

Cares about: a Wizard it boosts.

Works well with

a sorcery is copied — 33 cards in Naru Meha's colors can cause this (Naru Meha is one).

When an instant is copied thanks to Naru Meha, Master Wizard:

  1. Deekah, Fractal Theorist — makes a token
  2. Archmage Emeritus — draws you 1 card
  3. Spell Satchel — puts a book counter on itself
  4. Symmetry Sage — triggers
  5. Octavia, Living Thesis — triggers

a Wizard it boosts — 569 cards in Naru Meha's colors can cause this (Naru Meha is one).

Naru Meha, Master Wizard gives:

  1. Sage of the Falls — bigger stats
  2. Gogo, Master of Mimicry — bigger stats
  3. Shadow Puppeteers — bigger stats

565 other cards care about it too. These are the ones with the most connections.

a Wizard creature enters the battlefield — 566 cards in Naru Meha's colors can cause this (Naru Meha is one).

  1. Diviner's Wand — When Naru Meha, Master Wizard enters, Diviner's Wand triggers

a Human enters the battlefield — 634 cards in Naru Meha's colors can cause this (Naru Meha is one).

  1. Captain of the Mists — When Naru Meha, Master Wizard enters, Captain of the Mists untaps itself

a creature attacks — 3,238 cards in Naru Meha's colors can cause this (Naru Meha is one).

When Naru Meha, Master Wizard attacks:

  1. Adaptive Omnitool — searches a library
  2. Kindred Discovery — draws you 1 card
  3. Screaming Swarm — mills a card
  4. Imperious Mindbreaker — mills a card
  5. Staff of Titania — makes a token
  6. Inquisitorial Rosette — makes a token
  7. Andúril, Flame of the West — makes 2 tokens
  8. Saw — sacrifices a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Throwing Knife — sacrifices itself

53 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,238 cards in Naru Meha's colors can cause this (Naru Meha is one).

When Naru Meha, Master Wizard attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Madame Web, Clairvoyant — mills a card
  3. Dawnsire, Sunstar Dreadnought — deals 100 damage
  4. Curse of Verbosity — draws you 1 card
  5. Gossip's Talent — triggers
  6. Alora, Merry Thief — triggers
  7. Twins of Discord — triggers
  8. Great Gilded Boat — draws and discards
  9. Cosmic Cube — triggers
  10. Doom's Time Platform — exiles a card from your graveyard

3 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,238 cards in Naru Meha's colors can cause this (Naru Meha is one).

When Naru Meha, Master Wizard blocks:

  1. Barrow-Blade — strips abilities
  2. Dead-Iron Sledge — kills a creature
  3. Dwindle — kills a creature

1 other card cares about it too. These are the ones with the most connections.

a creature is cast — 3,254 cards in Naru Meha's colors can cause this (Naru Meha is one).

When Naru Meha, Master Wizard is cast:

  1. Oketra's Monument — makes a token
  2. Kozilek's Unsealing — makes 2 tokens
  3. The Clone Saga — copies a spell
  4. Customs Depot — draws you 1 card
  5. Bontu's Monument — makes each opponent lose 1 life
  6. Vanquisher's Banner — draws you 1 card
  7. Rhonas's Monument — gives +2/+2
  8. Hazoret's Monument — draws and discards
  9. Aether Barrier — makes a player sacrifice a permanent
  10. Kefnet's Monument — triggers

12 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 3,316 cards in Naru Meha's colors can cause this (Naru Meha is one).

When Naru Meha, Master Wizard enters:

  1. Arni, Humble Scribe — untaps itself
  2. Minion Reflector — makes a token
  3. Overburden — triggers

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 3,581 cards in Naru Meha's colors can cause this (Naru Meha is one).

When Naru Meha, Master Wizard enters:

  1. Ray Fillet, Wave Warrior — puts a counter on itself
  2. Pollywog Prodigy — puts a counter on itself
  3. Blasting Station — untaps itself
  4. Bloodline Pretender — puts a +1/+1 counter on itself
  5. Sage's Row Denizen — mills a card
  6. Soultether Golem — puts a time counter on itself
  7. Simic Fluxmage — puts a counter on itself
  8. Simic Manipulator — puts a counter on itself
  9. Cloudfin Raptor — puts a counter on itself
  10. Monkey Cage — sacrifices itself

154 other cards care about it too. These are the ones with the most connections.

anything is cast — 7,036 cards in Naru Meha's colors can cause this (Naru Meha is one).

When Naru Meha, Master Wizard is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Umara Wizard // Umara Skyfalls — grants flying
  4. Master of Winds — triggers