Neheb, the Worthy

Neheb, the Worthy

Legendary Creature — Minotaur Warrior

Mana cost: {1}{B}{R}

How we read this card

First strike
Other Minotaurs you control have first strike.

static — grants a keyword

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

static — gives +2/+0

Whenever Neheb deals combat damage to a player, each player discards a card.

triggered —

What a deck led by this card wants

Causes: discard a card.

Cares about: a Minotaur it grants abilities to, a Minotaur it boosts.

Works well with

a Minotaur attacks — 164 cards in the game can cause this (Neheb is one).

  1. Kragma Warcaller — When Neheb, the Worthy attacks, Kragma Warcaller gives +2/+0

a nontoken Minotaur enters the battlefield — 167 cards in the game can cause this (Neheb is one).

  1. Sethron, Hurloon General — When Neheb, the Worthy enters, Sethron, Hurloon General makes a token

a Warrior attacks — 1,319 cards in the game can cause this (Neheb is one).

  1. Najeela, the Blade-Blossom — When Neheb, the Worthy attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Neheb is one).

  1. Raiders' Spoils — When Neheb, the Worthy deals combat damage, Raiders' Spoils makes you lose life

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Neheb is one).

  1. Obsidian Battle-Axe — When Neheb, the Worthy enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Neheb is one).

When Neheb, the Worthy enters:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

a card is discarded — 2,042 cards in the game can cause this (Neheb is one).

When Neheb, the Worthy makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Sangromancer — gains you 3 life
  6. Lo and Li, Royal Advisors — puts a counter on an Advisor
  7. Nath of the Gilt-Leaf — makes a token
  8. Inti, Seneschal of the Sun — exiles a card from your library
  9. Pitchstone Wall — sacrifices itself
  10. Currency Converter — exiles it

51 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Neheb is one).

  1. Samwise Gamgee — Neheb, the Worthy puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Neheb, the Worthy puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Neheb, the Worthy puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Neheb, the Worthy puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Neheb, the Worthy puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Neheb, the Worthy puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Neheb, the Worthy puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Neheb, the Worthy fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Neheb, the Worthy puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Neheb, the Worthy puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Neheb is one).

When a card hits the graveyard thanks to Neheb, the Worthy:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Neheb is one).

When Neheb, the Worthy attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards

119 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Neheb is one).

When Neheb, the Worthy attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Saw — sacrifices a creature

198 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Neheb is one).

  1. Tide of War — When Neheb, the Worthy blocks, Tide of War sacrifices a creature

31 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Neheb is one).

When Neheb, the Worthy enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

374 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Neheb is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Neheb, the Worthy enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

59 other cards care about it too. These are the ones with the most connections.