edhseer Commander synergy, explained
Creature — Mutant Mercenary
Mana cost: {2}{R}
During your turn, this creature has first strike.
static — grants a keyword
Whenever this creature attacks, you may discard a card. If you do, draw a card.
triggered —
triggered — draws you 1 card
Causes: discard a card, draw a card.
Cares about: nothing.
a Mutant attacks — 280 cards in the game can cause this (Null Group Biological Assets is one).
a Mutant deals combat damage — 280 cards in the game can cause this (Null Group Biological Assets is one).
a Mutant enters the battlefield — 286 cards in the game can cause this (Null Group Biological Assets is one).
When Null Group Biological Assets enters:
a card is discarded — 2,042 cards in the game can cause this (Null Group Biological Assets is one).
When Null Group Biological Assets makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Null Group Biological Assets is one).
When Null Group Biological Assets makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Null Group Biological Assets is one).
Null Group Biological Assets:
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Null Group Biological Assets is one).
When a card hits the graveyard thanks to Null Group Biological Assets:
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Null Group Biological Assets is one).
When Null Group Biological Assets attacks:
120 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Null Group Biological Assets is one).
When Null Group Biological Assets attacks:
196 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Null Group Biological Assets is one).
29 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Null Group Biological Assets is one).
When Null Group Biological Assets enters:
347 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Null Group Biological Assets is one).
59 other cards care about it too. These are the ones with the most connections.