Oath of Druids

Oath of Druids

Enchantment

Mana cost: {1}{G}

How we read this card

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

triggered — mills a card

Causes: mill a card.

Cares about: an upkeep.

Works well with

a card is milled — 772 cards in the game can cause this (Oath of Druids is one).

  1. Lo and Li, Royal Advisors — When a permanent makes a player mill a card thanks to Oath of Druids, Lo and Li, Royal Advisors puts a counter on an Advisor

an enchantment is cast — 3,673 cards in the game can cause this (Oath of Druids is one).

When Oath of Druids is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Oath of Druids is one).

  1. Historian's Boon — When Oath of Druids enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Oath of Druids is one).

When Oath of Druids enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

62 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Oath of Druids is one).

  1. Hedonist's Trove — Oath of Druids puts cards into the graveyard that Hedonist's Trove can bring back
  2. Samwise Gamgee — Oath of Druids puts cards into the graveyard that Samwise Gamgee can bring back
  3. Fire Nation Salvagers — Oath of Druids puts cards into the graveyard that Fire Nation Salvagers can bring back
  4. Bloodbond March — Oath of Druids puts cards into the graveyard that Bloodbond March can bring back
  5. Gale, Waterdeep Prodigy — Oath of Druids puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  6. Harness the Storm — Oath of Druids puts cards into the graveyard that Harness the Storm can bring back
  7. Transplant Theorist — Oath of Druids puts cards into the graveyard that Transplant Theorist can bring back
  8. Heart-Shaped Herb — Oath of Druids puts cards into the graveyard that Heart-Shaped Herb can bring back
  9. Wayward Angel — Oath of Druids fills your graveyard toward the 7 or more cards Wayward Angel needs
  10. Sidequest: Card Collection // Magicked Card — Oath of Druids fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Oath of Druids is one).

When a card hits the graveyard thanks to Oath of Druids:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.