Psychic Whorl

Psychic Whorl

Sorcery

Mana cost: {2}{B}

How we read this card

Target opponent discards two cards. Then if you control a Rat, surveil 2.

on-cast —

on-cast — surveils

Causes: discard a card, surveil.

Cares about: nothing.

Works well with

you surveil — 233 cards in the game can cause this (Psychic Whorl is one).

When Psychic Whorl surveils:

  1. Mirko, Obsessive Theorist — puts a +1/+1 counter on itself
  2. Prudent Fateseer // Peer Review — gives +1/+0
  3. Diviner of Victory // Unwind History — gets +1/+1
  4. Saheeli, Consul of Oversight — makes a token
  5. Copy Catchers — makes a token
  6. Proft, Consulting Detective — puts a +1/+1 counter on itself
  7. Matoya, Archon Elder — draws you 1 card
  8. Denzilore Fatehold — puts a counter on a creature
  9. Whispering Snitch — deals 1 damage
  10. Blood Operative — makes you lose life

5 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Psychic Whorl is one).

When a permanent makes a player discard a card thanks to Psychic Whorl:

  1. Sangromancer — gains you 3 life
  2. Lo and Li, Royal Advisors — puts a counter on an Advisor
  3. Nath of the Gilt-Leaf — makes a token
  4. Tourach, Dread Cantor — puts a +1/+1 counter on itself
  5. Tinybones, Pocket Nuisance — deals 1 damage
  6. Tinybones, Bauble Burglar — hits a graveyard
  7. Fell Specter — makes each opponent lose 2 life
  8. Spirit Cairn — makes a token
  9. Confessor — gains you 1 life
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Psychic Whorl is one).

When Psychic Whorl is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Psychic Whorl is one).

  1. Pitchstone Wall — Psychic Whorl puts cards into the graveyard that Pitchstone Wall can bring back
  2. Containment Construct — Psychic Whorl puts cards into the graveyard that Containment Construct can bring back
  3. Moonstone, Harsh Mistress — Psychic Whorl puts cards into the graveyard that Moonstone, Harsh Mistress can bring back
  4. Gale, Waterdeep Prodigy — Psychic Whorl puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Psychic Whorl puts cards into the graveyard that Harness the Storm can bring back
  6. Samwise Gamgee — Psychic Whorl puts cards into the graveyard that Samwise Gamgee can bring back
  7. Bloodbond March — Psychic Whorl puts cards into the graveyard that Bloodbond March can bring back
  8. Transplant Theorist — Psychic Whorl puts cards into the graveyard that Transplant Theorist can bring back
  9. Heart-Shaped Herb — Psychic Whorl puts cards into the graveyard that Heart-Shaped Herb can bring back
  10. Wayward Angel — Psychic Whorl fills your graveyard toward the 7 or more cards Wayward Angel needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Psychic Whorl is one).

When a card hits the graveyard thanks to Psychic Whorl:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Psychic Whorl is one).

When Psychic Whorl is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.