edhseer Commander synergy, explained
Creature — Cyclops
Mana cost: {4}{R}
When this creature enters, up to two target creatures can't block this turn.
triggered — restricts attacking or blocking
Cycling {1}{R}
When you cycle this card, target creature can't block this turn.
triggered — restricts attacking or blocking
Causes: nothing.
Cares about: nothing.
a creature is discarded — 206 cards in the game can cause this (Quakefoot Cyclops is one).
When Quakefoot Cyclops makes a player discard a card:
1 other card cares about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Quakefoot Cyclops is one).
When Quakefoot Cyclops makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 3,011 cards in the game can cause this (Quakefoot Cyclops is one).
When Quakefoot Cyclops hits the graveyard:
8 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Quakefoot Cyclops is one).
When Quakefoot Cyclops makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Quakefoot Cyclops is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Quakefoot Cyclops is one).
When Quakefoot Cyclops hits the graveyard:
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Quakefoot Cyclops is one).
When Quakefoot Cyclops attacks:
127 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Quakefoot Cyclops is one).
When Quakefoot Cyclops attacks:
198 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Quakefoot Cyclops is one).
90 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Quakefoot Cyclops is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Quakefoot Cyclops is one).
When Quakefoot Cyclops enters:
352 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Quakefoot Cyclops is one).
60 other cards care about it too. These are the ones with the most connections.