Recoil

Recoil

Instant

Mana cost: {1}{U}{B}

How we read this card

Return target permanent to its owner's hand. Then that player discards a card.

on-cast — bounce

on-cast —

Causes: a permanent leaves the battlefield, discard a card.

Cares about: nothing.

Works well with

a permanent leaves the battlefield — 315 cards in the game can cause this (Recoil is one).

  1. Super Shredder — When a permanent leaves the battlefield thanks to Recoil, Super Shredder puts a +1/+1 counter on itself

1 other card cares about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Recoil is one).

When Recoil makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Sangromancer — gains you 3 life
  6. Lo and Li, Royal Advisors — puts a counter on an Advisor
  7. Nath of the Gilt-Leaf — makes a token
  8. Inti, Seneschal of the Sun — exiles a card from your library
  9. Pitchstone Wall — sacrifices itself
  10. Currency Converter — exiles it

51 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Recoil is one).

  1. Electro, Assaulting Battery — When Recoil is cast, Electro, Assaulting Battery adds 1 mana
  2. Lunar Mystic — When Recoil is cast, Lunar Mystic draws you 1 card
  3. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — When Recoil is cast, Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time grants rebound
  4. Repeated Reverberation — When Recoil is cast, Repeated Reverberation copies an ability
  5. Riku of Two Reflections — When Recoil is cast, Riku of Two Reflections copies a spell
  6. Sword of Wealth and Power — When Recoil is cast, Sword of Wealth and Power copies a spell
  7. Gale, Waterdeep Prodigy — When Recoil is cast, Gale, Waterdeep Prodigy brings a card back
  8. In the Eye of Chaos — When Recoil is cast, In the Eye of Chaos counters a spell
  9. Lilah, Undefeated Slickshot — When Recoil is cast, Lilah, Undefeated Slickshot exiles a spell you control
  10. Niblis of Frost — When Recoil is cast, Niblis of Frost taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Recoil is one).

  1. Samwise Gamgee — Recoil puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Recoil puts cards into the graveyard that Bloodbond March can bring back
  3. Transplant Theorist — Recoil puts cards into the graveyard that Transplant Theorist can bring back
  4. Heart-Shaped Herb — Recoil puts cards into the graveyard that Heart-Shaped Herb can bring back
  5. Wayward Angel — Recoil fills your graveyard toward the 7 or more cards Wayward Angel needs
  6. Rescue from the Underworld — Recoil puts cards into the graveyard that Rescue from the Underworld can bring back
  7. Victimize — Recoil puts cards into the graveyard that Victimize can bring back
  8. Bound // Determined — Recoil puts cards into the graveyard that Bound // Determined can bring back
  9. Enlightened Confidant — Recoil puts cards into the graveyard that Enlightened Confidant can bring back
  10. Tergrid, God of Fright // Tergrid's Lantern — Recoil puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Recoil is one).

When a card hits the graveyard thanks to Recoil:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Recoil is one).

  1. Windrider Wizard — When Recoil is cast, Windrider Wizard draws you 1 card
  2. Relic Amulet — When Recoil is cast, Relic Amulet puts a charge counter on itself
  3. Rockslide Sorcerer — When Recoil is cast, Rockslide Sorcerer deals 1 damage
  4. Umara Wizard // Umara Skyfalls — When Recoil is cast, Umara Wizard // Umara Skyfalls grants flying
  5. Alania, Divergent Storm — When Recoil is cast, Alania, Divergent Storm makes an opponent draw 1 card
  6. Umara Mystic — When Recoil is cast, Umara Mystic gets +2/+0
  7. Master of Winds — When Recoil is cast, Master of Winds triggers

5 other cards care about it too. These are the ones with the most connections.